All offset aw pour Chaque Update ! ( dernière : 1.13 )

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BM|T Maxlila1

une question , un MP
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9 Septembre 2012
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YOP salut a tous , je vous release pour chaque maj toutes les offset et codes pour modder le jeu aw


Anti ban:

Antibann1: 0x3CC1C8
Antibann2: 0x5B46D4
Antibann3: 0x15B8C
Antibann4: 0x660290
Antibann5: 0x660804
Antibann6: 0x7E0774
Antibann7: 0x66087C

ADRESSES :
Code:
TOC ADRESSE : 0x9C53D0
////////// ADRESSE G_ //////////
G_Client                    == 0x1A6C300
G_Entity                    == 0x197C300
G_Spawn                     == 0x37FD28
G_SPawnTurret               == 0x394CC8
G_GivePlayerWaepons         == 0x383C5C
G_SetFog                    == 0x31E874
G_RadiusDamage              == 0x2C1AE0
G_GetWeaponsIndexForname    == 0x384980
G_AddEvent                  == 0x37EAAC
G_TempEntity                == 0x38058C
G_EffectIndex               == 0x4C7B4
G_LocationnalTrace          == 0x330E2C
G_SPawnString               == 0x32D0B8
G_MaterialIndex             == 0x4C690
G_ExploseMissile            == 0x3354C0
G_FireGrenade               == 0x33B3F0
G_FireRocket                == 0x33B7B0
G_VehiclesInit              == 0x38F464
G_SetOrigin                 == 0x3872D8
G_CallSpawn                 == 0x37B3CC
G_ShellShock                == 0x4C7F8
G_LocalizedString           == 0x529A0
G_HudElems                  == 0x18E0C70
G_InitGame                  == 0x32E078
G_ShutdownGame              == 0x32E8C8
G_LoadStructs               == 0x37B7CC
G_SetMode                   == 0x37EAAC
G_ParseHitLocDmgTable       == 0x31FD18
G_SpawnEntitiesFromString   == 0x37B758
G_ParseSpawnVars            == 0x32CEF8
G_ResetEntityParsePoint     == 0x32CD20
G_SpawnInt                  == 0x37981C
G_LevelSpawnString          == 0x379770
G_SpawnFloat                == 0x3797AC

////////// ADRESSE SV_ //////////

SV_SendServerCommandMsg     == 0x450BDC
Sv_SetConfingString         == 0x44D770
Sv_ClientCOmmand            == 0x4DC26C
Sv_LinkENtity               == 0x468010
SV_UnlinkEntity             == 0x467F90
Sv_KickClient               == 0x445B8C
SV_MapRestart               == 0x445730
Sv_SetBrushModels           == 0x44C60C   
SV_SendDisconnete           == 0x4470B8
SV_SendGameServeurCOmmand   == 0x44C36C
SV_InitGameVM               == 0x44D344
SV_GameRestartProgs         == 0x44D50C
SV_ShutdownGameProgs        == 0x44D0E0
SV_AddTestClient            == 0x44B6CC
SV_ExecuteClientMessage     == 0x4DC594
SV_LocateGameData           == 0x44C990
SV_AddServerCommand         == 0x4505A4
SV_GetClientPersistentDataModifiedFlags == 0x446FF8
SV_FastRestart_f            == 0x4459E8
SV_SendClientPlayerData     == 0x4477B4
SV_SendServerCommand        == 0x450798
SV_SetGametype(void)        == 0x44D134
SV_SpawnServer              == 0x44E9B8
SV_Map_f                    == 0x4452A8
SV_InitGameProgs            == 0x44D564
SVC_Status                  == 0x450E20
SV_ConnectionlessPacket     == 0x451024
SV_PacketEvent              == 0x451534


////////// ADRESSE DVAR ////////// 

Dvar_GetBool                == 0x4DFE68
Dvar_FindMalleableVar       == 0x4DE298
Dvar_GetString              == 0x4DFFB0
Dvar_GetInt                 == 0x4DFEE4

////////// ADRESSE Gscr //////////

GScr_LoadConsts             == 0x38BE84
GScr_AllocString            == 0x345728
GScr_SetDvar                == 0x3491EC
GScr_AddTestClient          == 0x36E2BC
GScr_SetStat                == 00x373670

////////// ADRESSE CG_ //////////

CG_DrawActiveFrame          == 0x204B18
CG_DeployServerCommand      == 0x1E41C0
CG_ExecuteNewServerCommands == 0x1E5D94
CG_BoldGameMessage          == 0x1C56D0
CG_CanSeePlayer             == 0x223B84

////////// ADRESSE SCR_ //////////

Scr_GetInt                  == 0x400CBC
Scr_Error                   == 0x3FB5E8
Scr_GetInt                  == 0x3F0CB4
Scr_GetConstString          == 0x4010D4
Scr_GetNumParam             == 0x402188
Scr_PlayerConnect           == 0x36941C
Scr_FreeThread              == 0x400398
Scr_LoadLevel               == 0x34574C
Scr_ExecThread              == 0x400108
Scr_LoadGameType            == 0x368F2C
Scr_GetString               == 0x40140C
Scr_AddEntity               == 0x37A0A8
Scr_AddEntityNum            == 0x402780
Scr_GetEntityId             == 0x3FA254
Scr_LoadFX                  == 0x3587EC
Scr_AddInt                  == 0x402294
Scr_SetString               == 0x15D560
SCR_DrawScreenField         == 0x244CC8

////////// ADRESSE BG_ //////////
BG_ClearWeaponDef           == 0x1DAE0
BG_LoadDefaultWeaponDef     == 0x15D560
BG_FindWeaponsIndexForName  == 0xB1574
BG_TakePlayerWeapons        == 0x384004

////////// ADRESSE CL_ //////////

CL_CGameRendering           == 0x244BA8
CL_CGameNeedsServerCommand  == 0x1E5BA0
CL_SetViewAngles            == 0x22AAE0
CL_DrawTextHook             == 0x4BFC00
CL_DrawLogo                 == 0x23BD20
CL_ResetLastGamePadEventTime == 0x22F868

////////// ADRESSE SP_ //////////
SP_script_brushmodel        == 0x374814
SP_script_model             == 0x374880
SP_worldspawn               == 0x37AE30
SP_turret                   == 0x395290

////////// ADRESSE R_ //////////
R_SetFrameFog               == 0x6207F0
R_AddCmdDrawStretchPic      == 0x5F2CD8
R_AddCmdDrawText            == 0x5F349C
R_RegisterFont              == 0x5DABFC
R_ConvertColorToBytes       == 0x60E128
R_SetDepthOfField           == 0x23927C

////////// OTHER ADRESSE //////////

CBuf_AddText                == 0x3A4CFC
Hud_ElemsAlloc              == 0x324864
Add_Ammo                    == 0x327EE8
clientActive_t              == 0xD96DE4
HECmd_SetText               == 0x326270
Com_Error                   == 0x3CAA70
Com_LoadInfoString          == 0x3AC768
TelePort Player             == 0x34C74
Trace_GetEntityHitId        == 0x39C308
Player_Die                  == 0x320ED8
Ui_DebugMod                 == 0x4AC820
UI_IsFullscreen             == 0x4AE1FC
SetClientViewAngle          == 0x30BE28
PlayerCMD_CLonePlayer       == 0x31B8E0
Sys_GetValue                == 0x3E1DE0
Sys_Error                   == 0x550F8C
ClientConnect               == 0x30C950
RemoveRefToObject           == 0x3F5620
Com_SyncThreads             == 0x3CA330
memset                      == 0x6CFA54
CM_EntityString             == 0x398978
SL_GetStringOfSize          == 0x3F4110

I_stricmp(const char *s0, const char *s1) == 0x4E8C2C
I_strnicmp(char const *,char const *,int) == 0x4E8A3C
atol(const char *nptr) == 0x6CABF8
trigger_use_shared == 0x37DB78
FS_ConvertPath == 0x4CCFFC
stdc_snprintf == 0x6CCED4
Material_RegisterHandle == 0x5E6BC8
AimAssist_GetTagPos == 0x10D80
ConDraw_Box == 0x5C2CD8
DB_FindXAssetHeader == 0x2AE304
_vsnprintf == 0x6C8724
Vehicle_ClearServerDefs == 0x55BA80
Path_Init == 0x2FEA14
XAnimIKInit == 0x505910
ScriptableSv_Init == 0x3EC9F8
ScriptableSv_InitAI == 0x3EC418
Missile_InitAttractors == 0x335EF8
I_strncpyz == 0x4E82E0
strncpy == 0x6D1AEC
Migration_Shutdown == 0x3D0634
stdc_snprintf == 0x6CCED4
floorf(float X) == 0x6D8CF0
CM_ClientAnchorCount == 0x39898C
Client_S == 0x223A190
Sys_MillisecondsRaw == 0x554A34
PlayerCmd_BeginLocationSelection == 0x3155F8
Path_PreSpawnInitPaths == 0x2FFF64
Path_SpawnZoneNodes == 0x300D24
Path_PostSpawnInitPaths == 0x300250
Path_AISightLineEnts_Init == 0x2FF2CC
Path_ResolveParentIndices == 0x300230
Path_ParentNameToParentIndex == 0x300048
DB_ReadRawFile == 0x2B5438
DB_IsXAssetDefault == 0x2B03A8
DB_GetRawBuffer == 0x2B3D78
DB_DecideLevelLoad == 0x2B486C
Com_LoadInfoString == 0x3AC768
Com_GetServerDObj == 0x3CE8E4
Com_sprintf == 0x4E85D0
Com_LoadRawTextFile == 0x3AC88C
Com_Memset == 0x4D51FC
VM_Execute == 0x3FFE3C
VM_Execute_0 == 0x3FCE58
VM_Notify == 0x3FBAA4
BG_LoadShellShockDvars == 0x14956C
BG_GetShellshockParms == 0x149A04
BG_SetShellShockParmsFromDvars == 0x149698
BG_LoadPenetrationDepthTable == 0x178DF0
BG_ParsePenetrationDepthTable == 0x178C98
BG_BotFastFileEnabled == 0x14A7C0
Scr_GetEntityRef == 0x4017D0
Scr_PrecacheShellShock == 0x355174
Scr_GetFloat == 0x400F88
Scr_FreeEntityList == 0x3F9DF0
Scr_BeginLoadScripts == 0x3F05BC
Scr_LoadScript == 0x3F088C
Scr_GetFunctionHandle == 0x3F0210
Scr_StartupGameType == 0x3693E4
Scr_LoadGameType == 0x368EE4
Scr_SetLoading == 0x3FB5DC
Scr_InitSystem == 0x4008A0
GScr_PrecacheLocationSelector == 0x00355134
GScr_LoadScripts == 0x367070
GScr_LoadGameTypeScript == 0x3667D0
Dvar_RegisterString == 0x4DF934
SV_SetServerStaticHeader == 0x461AAC
G_GetFreePlayerCorpseIndex == 0x33F7A8
G_Find == 0x37FC2C
G_FreeEntity == 0x3800EC
G_LocSelIndex == 0x4C83C
G_InitServerNetConstShellshocks_Callback == 0x3319F0
G_srand == 0x380F04
G_PreLoadGame == 0x34550C
G_InitGlass == 0x3233D0
G_RegisterGametypeDvars == 0x32D148
G_InitObjectives == 0x3789B4
G_InitDialogQueues == 0x53110
G_InitDefaultViewmodelRumbles == 0x3859B8
G_RumbleIndex == 0x4C980

STRUCTURES Client :

Name changer des client : 0x01a6f5bc ou G_client + 32bc
Ufo : 0x1a6f82f ou G_client + 352f
munition max principale : 0x01a6c982 ou G_client + 682

STRUCTURES Stats :
Code:
Just Change Stats Entry for ALl MAJ : 1.13 STATS_ENTRY = 0x2A89CEC
Score = StatEntry + 0xE2,
            Name = 0x0298fbe8,
            Prestige = StatEntry + 0x9,
            Kills = StatEntry + 0xBA,
            Deaths = StatEntry + 0x91,
            Wins = StatEntry + 0x10E,
            Losses = StatEntry + 0xC1,
            Xp = StatEntry + 0xA5,
            TimePlayed = StatEntry + 0xFE,
            Games_played = StatEntry + 0xA9,
            UnlockAll = StatEntry + 0x573C,
            CustomClass = StatEntry + 0x4DE5,

            Headshots = StatEntry + 0x8A2F,
            Saviors = StatEntry + 0x8A3F,
            LongShots = StatEntry + 0x8A43,
            OneShots = StatEntry + 0x8AA7,
            FirstBloods = StatEntry + 0x8A97,
            Stabs = StatEntry + 0x8AD7,


            Confirms = StatEntry + 0x8402,
            Denies = StatEntry + 0x8406,
            Uplinks = StatEntry + 0x83EA, // also Captures and hardpoint Caps
            Returns = StatEntry + 0x83EE,
            Plants = StatEntry + 0x83F6,
            Defuses = StatEntry + 0x83FA,
            SnR_Caps = StatEntry + 0x8402,
            SnR_Rescue = StatEntry + 0x8406,
            Defends = StatEntry + 0x83F2,
    
Weapon_Kills = StatEntry + 0x69A,  // 0x1AC for next weapon
         Killstreaks_Earned = StatEntry + 0x89BB,
         Killstreak_Warbird_Kills = StatEntry + 0x898B,
         Killstreak_Paladin_Kills = StatEntry + 0x898F,
         Killstreak_Vulcan_Kills = StatEntry + 0x8993,
         Killstreak_Goliath_Kills = StatEntry + 0x8997,
         Killstreak_MissleStrike_Kills = StatEntry + 0x89A3,
         Killstreak_RemoteTurret_Kills = StatEntry + 0x89A7,
         Killstreak_BombingRun_Kills = StatEntry + 0x89AB,
         Killstreak_AssultDrone_Kills = StatEntry + 0x89AF,

NO-HOST :
Code:
UAV : 0x0019fc0b (on 00 ) (off 01 ) //
Advanced UAV  : 0x0019fc13 (on 00 ) (off 01 )
No Recoil  : 00221590 ( on 60 00 00 00 ) (off 4B F5 E9 71 )
Steady Aim : 00180914 (on 2C 83 00 00 ) (off 2C 83 00 02 )
Red Box : 001A81F8 (on 2C 03 00 01 ) (off 2C 03 00 00 )
Laser : 00214294 (on 2C 12 00 01 ) (off 2C 12 00 00 )
Explosive Bullet  : 00181E44 (on 2C 03 00 01 ) (off 2C 03 00 00 )
Grenn Player  : 005F9CFC (on 2C 03 00 01 ) ( off 2C 03 00 00 )

This is adresse for 1.13
All adresse :


Here is dump gsc by Shark !
( 800 function )

CREDITS :
Code:
Lebigkilleur(Me) For Adresse , STATS_ENTRY !
Maxlila1 for No Host !
Swaaq for initial release
Shark : GSC DUmp
Stats: //Swiss + Eddie Mac + br0wniiez for initial release
G_Client //Thanks to xCSBKx and RatchetBooty for initial release


merci de m envoier en pv ou ici en commentaire des nouveauté trouvée afin que je l ai ajoute
[/spoiler]
 
Dernière édition:
Yop c'est Maxlila1 je vous update a chaque maj mes offset trouver ainsi que celle de mes collèges ,

si tu as des chose qui ne sont pas ici partage les moi en pv ou ici afin que je puisse les ajoutés



Offsets Non HOST

Radar actif : 0019FC28 (on 2C 03 00 01) (off 2C 03 00 00 )
Radar Améliorer : 0019FC0B (on 00 ) (off 01 )
no recule : 00221590 ( on 60 00 00 00 ) (off 4B F5 E9 71 )
steady aim : 00180914 (on 2C 83 00 00 ) (off 2C 83 00 02 )
red box : 001A81F8 (on 2C 03 00 01 ) (off 2C 03 00 00 )
Laser red : 00214294 (on 2C 12 00 01 ) (off 2C 12 00 00 )
balle explosive : 00181E44 (on 2C 03 00 01 ) (off 2C 03 00 00 )
joueur vert : 005F9CFC (on 2C 03 00 01 ) ( off 2C 03 00 00 )


Je ne m'y connais absolument pas mais GG car je pense que c'est du boulot :)
 
Yop c'est Maxlila1 je vous update a chaque maj mes offset trouver ainsi que celle de mes collèges ,

si tu as des chose qui ne sont pas ici partage les moi en pv ou ici afin que je puisse les ajoutés



Offsets Non HOST

Radar actif : 0019FC28 (on 2C 03 00 01) (off 2C 03 00 00 )
Radar Améliorer : 0019FC0B (on 00 ) (off 01 )
no recule : 00221590 ( on 60 00 00 00 ) (off 4B F5 E9 71 )
steady aim : 00180914 (on 2C 83 00 00 ) (off 2C 83 00 02 )
red box : 001A81F8 (on 2C 03 00 01 ) (off 2C 03 00 00 )
Laser red : 00214294 (on 2C 12 00 01 ) (off 2C 12 00 00 )
balle explosive : 00181E44 (on 2C 03 00 01 ) (off 2C 03 00 00 )
joueur vert : 005F9CFC (on 2C 03 00 01 ) ( off 2C 03 00 00 )


merci anti ban ?
 
Tu fais quoi comme lobby ?
 
Enfaite explosive bullets sa serre a rien lol ;)
 
y as til un eboot 1.13 builder ou modder svp ??
 
Enfaite explosive bullets sa serre a rien lol ;)
des que t es l host c est nikel , tous le monde a les balle explosive et en non host elle fonctionne avec les véhicule et object
 
Hi , because thread by my friends Swaaq dead , and Swaag Call Me for make a new thread ^^ , im decided to make a new thread , because me update all addrese for all maj ^^

ADRESSES :
Code:
TOC ADRESSE : 0x9C53D0
////////// ADRESSE G_ //////////
G_Client                    == 0x1A6C300
G_Entity                    == 0x197C300
G_Spawn                     == 0x37FD28
G_SPawnTurret               == 0x394CC8
G_GivePlayerWaepons         == 0x383C5C
G_SetFog                    == 0x31E874
G_RadiusDamage              == 0x2C1AE0
G_GetWeaponsIndexForname    == 0x384980
G_AddEvent                  == 0x37EAAC  
G_TempEntity                == 0x38058C  
G_EffectIndex               == 0x4C7B4
G_LocationnalTrace          == 0x330E2C
G_SPawnString               == 0x32D0B8
G_MaterialIndex             == 0x4C690
G_ExploseMissile            == 0x3354C0
G_FireGrenade               == 0x33B3F0
G_FireRocket                == 0x33B7B0
G_VehiclesInit              == 0x38F464
G_SetOrigin                 == 0x3872D8 
G_CallSpawn                 == 0x37B3CC 
G_ShellShock                == 0x4C7F8
G_LocalizedString           == 0x529A0
G_HudElems                  == 0x18E0C70
G_InitGame                  == 0x32E078
G_ShutdownGame              == 0x32E8C8
G_LoadStructs               == 0x37B7CC
G_SetMode                   == 0x37EAAC
G_ParseHitLocDmgTable       == 0x31FD18
G_SpawnEntitiesFromString   == 0x37B758 
G_ParseSpawnVars            == 0x32CEF8
G_ResetEntityParsePoint     == 0x32CD20
G_SpawnInt                  == 0x37981C 
G_LevelSpawnString          == 0x379770 
G_SpawnFloat                == 0x3797AC

////////// ADRESSE SV_ //////////

SV_SendServerCommandMsg     == 0x450BDC
Sv_SetConfingString         == 0x44D770
Sv_ClientCOmmand            == 0x4DC26C
Sv_LinkENtity               == 0x468010
SV_UnlinkEntity             == 0x467F90
Sv_KickClient               == 0x445B8C
SV_MapRestart               == 0x445730
Sv_SetBrushModels           == 0x44C60C          
SV_SendDisconnete           == 0x4470B8
SV_SendGameServeurCOmmand   == 0x44C36C
SV_InitGameVM               == 0x44D344
SV_GameRestartProgs         == 0x44D50C
SV_ShutdownGameProgs        == 0x44D0E0
SV_AddTestClient            == 0x44B6CC
SV_ExecuteClientMessage     == 0x4DC594
SV_LocateGameData           == 0x44C990    
SV_AddServerCommand         == 0x4505A4  
SV_GetClientPersistentDataModifiedFlags == 0x446FF8
SV_FastRestart_f            == 0x4459E8
SV_SendClientPlayerData     == 0x4477B4
SV_SendServerCommand        == 0x450798
SV_SetGametype(void)        == 0x44D134
SV_SpawnServer              == 0x44E9B8
SV_Map_f                    == 0x4452A8
SV_InitGameProgs            == 0x44D564
SVC_Status                  == 0x450E20
SV_ConnectionlessPacket     == 0x451024
SV_PacketEvent              == 0x451534


////////// ADRESSE DVAR //////////        

Dvar_GetBool                == 0x4DFE68
Dvar_FindMalleableVar       == 0x4DE298
Dvar_GetString              == 0x4DFFB0
Dvar_GetInt                 == 0x4DFEE4

////////// ADRESSE Gscr //////////

GScr_LoadConsts             == 0x38BE84
GScr_AllocString            == 0x345728
GScr_SetDvar                == 0x3491EC
GScr_AddTestClient          == 0x36E2BC
GScr_SetStat                == 00x373670

////////// ADRESSE CG_ //////////

CG_DrawActiveFrame          == 0x204B18
CG_DeployServerCommand      == 0x1E41C0
CG_ExecuteNewServerCommands == 0x1E5D94
CG_BoldGameMessage          == 0x1C56D0
CG_CanSeePlayer             == 0x223B84

////////// ADRESSE SCR_ //////////

Scr_GetInt                  == 0x400CBC
Scr_Error                   == 0x3FB5E8
Scr_GetInt                  == 0x3F0CB4
Scr_GetConstString          == 0x4010D4
Scr_GetNumParam             == 0x402188
Scr_PlayerConnect           == 0x36941C
Scr_FreeThread              == 0x400398
Scr_LoadLevel               == 0x34574C
Scr_ExecThread              == 0x400108
Scr_LoadGameType            == 0x368F2C
Scr_GetString               == 0x40140C
Scr_AddEntity               == 0x37A0A8
Scr_AddEntityNum            == 0x402780
Scr_GetEntityId             == 0x3FA254
Scr_LoadFX                  == 0x3587EC 
Scr_AddInt                  == 0x402294
Scr_SetString               == 0x15D560
SCR_DrawScreenField         == 0x244CC8

////////// ADRESSE BG_ //////////
BG_ClearWeaponDef           == 0x1DAE0
BG_LoadDefaultWeaponDef     == 0x15D560
BG_FindWeaponsIndexForName  == 0xB1574
BG_TakePlayerWeapons        == 0x384004

////////// ADRESSE CL_ //////////

CL_CGameRendering           == 0x244BA8
CL_CGameNeedsServerCommand  == 0x1E5BA0
CL_SetViewAngles            == 0x22AAE0
CL_DrawTextHook             == 0x4BFC00
CL_DrawLogo                 == 0x23BD20
CL_ResetLastGamePadEventTime == 0x22F868

////////// ADRESSE SP_ //////////
SP_script_brushmodel        == 0x374814
SP_script_model             == 0x374880
SP_worldspawn               == 0x37AE30
SP_turret                   == 0x395290

////////// ADRESSE R_ //////////
R_SetFrameFog               == 0x6207F0
R_AddCmdDrawStretchPic      == 0x5F2CD8
R_AddCmdDrawText            == 0x5F349C
R_RegisterFont              == 0x5DABFC
R_ConvertColorToBytes       == 0x60E128
R_SetDepthOfField           == 0x23927C

////////// OTHER ADRESSE //////////

CBuf_AddText                == 0x3A4CFC
Hud_ElemsAlloc              == 0x324864
Add_Ammo                    == 0x327EE8
clientActive_t              == 0xD96DE4
HECmd_SetText               == 0x326270
Com_Error                   == 0x3CAA70
Com_LoadInfoString          == 0x3AC768 
TelePort Player             == 0x34C74
Trace_GetEntityHitId        == 0x39C308
Player_Die                  == 0x320ED8
Ui_DebugMod                 == 0x4AC820
UI_IsFullscreen             == 0x4AE1FC
SetClientViewAngle          == 0x30BE28
PlayerCMD_CLonePlayer       == 0x31B8E0
Sys_GetValue                == 0x3E1DE0
Sys_Error                   == 0x550F8C 
ClientConnect               == 0x30C950
RemoveRefToObject           == 0x3F5620
Com_SyncThreads             == 0x3CA330
memset                      == 0x6CFA54 
CM_EntityString             == 0x398978 
SL_GetStringOfSize          == 0x3F4110

I_stricmp(const char *s0, const char *s1) == 0x4E8C2C
I_strnicmp(char const *,char const *,int) == 0x4E8A3C 
atol(const char *nptr) == 0x6CABF8
trigger_use_shared == 0x37DB78 
FS_ConvertPath == 0x4CCFFC
stdc_snprintf == 0x6CCED4
Material_RegisterHandle == 0x5E6BC8
AimAssist_GetTagPos == 0x10D80
ConDraw_Box == 0x5C2CD8
DB_FindXAssetHeader == 0x2AE304

STRUCTURES Client :
Code:
Juste change G_Client for All MAJ ;) 1.13 = G_Client                    == 0x1A6C300
public static uint Button = (Adresses.G_Client + 0x3dbe);
            public static uint Name_InGame = (Adresses.G_Client + 0x3b3c);
            public static uint DisableMiniMap = (Adresses.G_Client + 0x38E0);
            public static uint AdvancedUAV1 = (Adresses.G_Client + 0x3c2f);
            public static uint Client_Origin = (Adresses.G_Client + 0x0078);
            public static uint AdvancedUAV2 = (Adresses.G_Client + 0x3c3f);
            public static uint AkimboPrimary = (Adresses.G_Client + 0x3e5);
            public static uint AkimboSecondary = (Adresses.G_Client + 0x3ad);
            public static uint Client_RemoveWeapon = G_Client + 0x37A;//0x00 ON 0x01 OFF
            public static uint WeaponFlags = (Adresses.G_Client + 0x0562);
            public static uint Customise_Gender = (Adresses.G_Client + 0x3BE3);//0x01 FEMALE 0x02 MALE
            public static uint BreathSound = (Adresses.G_Client + 0x3AC9);
            public static uint Alive = (Adresses.G_Client + 2);
            public static uint Teletransportar = (Adresses.G_Client + 120);
            public static uint KillClient = (Adresses.G_Client + 0x3ADC);
            public static uint KickClient = (Adresses.G_Client + 0x5A);
            public static uint RabbitMan = (Adresses.G_Client + 0x3ADC);
            public static uint RedBoxes = (Adresses.G_Client + 0x5F);
            public static uint Ammo1 = (Adresses.G_Client + 0x690);
            public static uint Ammo2 = (Adresses.G_Client + 0x5c4);
            public static uint Ammo3 = (Adresses.G_Client + 0x660);
            public static uint Ammo4 = (Adresses.G_Client + 0x642);
            public static uint RemoveWeapon = (Adresses.G_Client + 0x37A);
            public static uint Buttons = (Adresses.G_Client + 0x3db4);
            public static uint ClientSpeed = (Adresses.G_Client + 0x3adc);
            public static uint ExoCloak = (Adresses.G_Client + 0x58);
            public static uint ExoStim = (Adresses.G_Client + 0x323);
            public static uint ExoScreen = (Adresses.G_Client + 0x3880);
            public static uint FakeBlood = (Adresses.G_Client + 0x1f3);
            public static uint Godmode = (Adresses.G_Entity + 0x1ac);
            public static uint HeatVision = (Adresses.G_Client + 0x5f);
            public static uint Invisibility = (Adresses.G_Client + 0x58);
            public static uint Jetpack = (Adresses.G_Client + 0x80);
            public static uint Kick_Client = (Adresses.G_Client + 90);
            public static uint CannotShoot = (Adresses.G_Client + 0x397C);
            public static uint Lag = (Adresses.G_Client + 0x3a1b);
            public static uint Laser = (Adresses.G_Client + 0x59);
            public static uint LaserColour = (Adresses.G_Client + 13);
            public static uint mFlag = (Adresses.G_Client + 0x3da7);
            public static uint HUDAW = (Adresses.G_Client + 0x48);
            public static uint ForceAction = (Adresses.G_Client + 0x563);//0x00 OFF, 0x01 Reload, 0x02 Exo Launcher, 0x03 Exo Ability
            public static uint NoFriction = (Adresses.G_Client + 0x56);
            public static uint Origin = (Adresses.G_Client + 120);
            public static uint Ping = (Adresses.G_Client + 0x58);
            public static uint InstantDrop = (Adresses.G_Client + 0x54);// On: 0x01 Off: 0x00
            public static uint StuckInMud = (Adresses.G_Client + 0x3adc);
            public static uint ThirdPerson = (Adresses.G_Client + 0x5f);
            public static uint WeapFlags_Invisible = (Adresses.G_Client + 0x3ae1);
            public static uint BorderScreen = (Adresses.G_Client + 0x3850);// On: 0x01 Off: 0x00
            public static uint BlackScreen = (Adresses.G_Client + 0x3948);//0x01 ON 0x00 OFF
            public static uint MissileVision = (Adresses.G_Client + 0x380B);// On: 0x01 Off: 0x00
            public static uint VisionNight = (Adresses.G_Client + 0x563);//0x01 ON 0x00 OFF
            public static uint Hacking = (Adresses.G_Client + 0x38C9);//0x01 ON 0x00 OFF
            public static uint Client_InfrarougeVision = G_Client + 0x5f;
            public static uint Client_ContourMap = G_Client + 0x3850;
            public static uint Client_Fov = G_Client + 0x3940;
            public static uint GoliathVision = (Adresses.G_Client + 0x38E8);// On: 0x01 Off: 0x02

STRUCTURES Stats :
Code:
Just Change Stats Entry for ALl MAJ : 1.13 STATS_ENTRY = 0x2A89CEC
Score = StatEntry + 0xE2,
            Name = 0x0298fbe8,
            Prestige = StatEntry + 0x9,
            Kills = StatEntry + 0xBA,
            Deaths = StatEntry + 0x91,
            Wins = StatEntry + 0x10E,
            Losses = StatEntry + 0xC1,
            Xp = StatEntry + 0xA5,
            TimePlayed = StatEntry + 0xFE,
            Games_played = StatEntry + 0xA9,
            UnlockAll = StatEntry + 0x573C,
            CustomClass = StatEntry + 0x4DE5,

            Headshots = StatEntry + 0x8A2F,
            Saviors = StatEntry + 0x8A3F,
            LongShots = StatEntry + 0x8A43,
            OneShots = StatEntry + 0x8AA7,
            FirstBloods = StatEntry + 0x8A97,
            Stabs = StatEntry + 0x8AD7,


            Confirms = StatEntry + 0x8402,
            Denies = StatEntry + 0x8406,
            Uplinks = StatEntry + 0x83EA, // also Captures and hardpoint Caps
            Returns = StatEntry + 0x83EE,
            Plants = StatEntry + 0x83F6,
            Defuses = StatEntry + 0x83FA,
            SnR_Caps = StatEntry + 0x8402,
            SnR_Rescue = StatEntry + 0x8406,
            Defends = StatEntry + 0x83F2,
           
Weapon_Kills = StatEntry + 0x69A,  // 0x1AC for next weapon 
         Killstreaks_Earned = StatEntry + 0x89BB,
         Killstreak_Warbird_Kills = StatEntry + 0x898B,
         Killstreak_Paladin_Kills = StatEntry + 0x898F,
         Killstreak_Vulcan_Kills = StatEntry + 0x8993,
         Killstreak_Goliath_Kills = StatEntry + 0x8997,
         Killstreak_MissleStrike_Kills = StatEntry + 0x89A3,
         Killstreak_RemoteTurret_Kills = StatEntry + 0x89A7,
         Killstreak_BombingRun_Kills = StatEntry + 0x89AB,
         Killstreak_AssultDrone_Kills = StatEntry + 0x89AF,

NO-HOST :
Code:
UAV : 0x0019fc0b (on 00 ) (off 01 ) //
Advanced UAV  : 0x0019fc13 (on 00 ) (off 01 )
No Recoil  : 00221590 ( on 60 00 00 00 ) (off 4B F5 E9 71 )
Steady Aim : 00180914 (on 2C 83 00 00 ) (off 2C 83 00 02 )
Red Box : 001A81F8 (on 2C 03 00 01 ) (off 2C 03 00 00 )
Laser : 00214294 (on 2C 12 00 01 ) (off 2C 12 00 00 )
Explosive Bullet  : 00181E44 (on 2C 03 00 01 ) (off 2C 03 00 00 )
Grenn Player  : 005F9CFC (on 2C 03 00 01 ) ( off 2C 03 00 00 )

This is adresse for 1.13
All adresse :


Here is dump gsc by Shark !
( 800 function )

CREDITS :
Code:
Lebigkilleur(Me) For Adresse , STATS_ENTRY !
Maxlila1 for No Host !
Swaaq for initial release 
Shark : GSC DUmp 
Stats: //Swiss + Eddie Mac + br0wniiez for initial release 
G_Client //Thanks to xCSBKx and RatchetBooty for initial release


If people Want Help , or other , just call me :)
This thread just for help all people and never deleted by me ^^ or me dead :troll:

Thank you to a moderator if it puts me in Stycky ! :fa:
 
Dernière édition:
////// ADRESSE G_ ////// 1.11 // 1.13

G_Client == 0x1A75C00 // 001A6C300
G_Entity == 0x1A7fC00 // 00197C300
G_Spawn == 0x37A910 // 0037FD28
Add_Ammo == 0x322AC8 // 00327EE8
G_SPawnTurret == 0x38F800 // 00394CC8
G_GivePlayerWaepons == 0x37E7B4 // 00383C5C
G_SetFog == 0x319454 // 0031E874
G_RadiusDamage == 0x2BC7E0 // 002C1AE0
G_GetWeaponsIndexForname == 0x37F4D8 // 00384980
G_AddEvent == 0x379694 // 0037EAAC
G_TempEntity == 0x37B174 // 0038058C
G_EffectIndex == 0x4AB24 // 0004C7B4
G_LocationnalTrace == 0x32BA0C // 00330E2C
G_SPawnString == 0x327C98 // 0032D0B8
G_MaterialIndex == 0x4AA00 // 0004C690
G_ExploseMissile == 0x3300A0 // 003354C0
G_FireGrenade == 0x335FD0 // 0033B3F0
G_FireRocket == 0x336390 // 0033B7B0
G_VehiclesInit == 0x389FB4 // 0038F464
G_SetOrigin == 0x381E28 // 003872D8
G_CallSpawn == 0x375FB4 // 0037B3CC
G_SetModel == 0x36F398 // 00374880
////// SV_COMMAND //////
Sv_SetClientStats 0x44AB2C // 00450BDC
Sv_SetConfingString 0x4476B0 // 0044D770
Sv_ClientCOmmand 0x4D5820
Sv_LinkENtity 0x4618A0 // 00468010
SV_UnlinkEntity 0x461820 // 00467F90
Sv_KickClient 0x43FC2C // 00445B8C
SV_MapRestart 0x44052c // 00445730
Sv_SetBrushModels 0x36F398 // 00374880
SV_SendDisconnete 0x440FF8 // 004470B8


////// REMOTE CALL //////
CBuf_AddText 0x39F834 // 003A4CFC
R_SetFrameFog 0x619A30 // 006207F0
SV_SendGameServeurCOmmand 0x4462AC // 00450798

///// HUD ELEMENTS /////
G_LocalizedString 0x50CD0 // 000529A0
Leveltime 0x190D580 // 001903C80
G_HudElems 0x18EA570 // 0018E0C70
Hud_ElemsAlloc 0x31F444 // 00324864

////// DVAR //////
Dvar_GetBool 0x4D9368 // 004DFE68
Dvar_FindMalleableVar 0x4D7798 // 004DE298
Dvar_GetString 0x4D94B0 // 004DFFB0
Dvar_GetInt 0x4D93E4 // 004DFEE4

////// Other Adresse /////

Com_Error 0x3C4E48 // 003CAA70


TelePort Player 0x330C4 // 00034C74
BG_FindWeaponsIndexForName 0xADEEC // 000B1574
BG_TakePlayerWeapons 0x37EB5C // 00384004
Trace_GetEntityHitId 0x396E40 // 0039C308
SP_Scrip_BrushModel 0x36F32C // 00374814
Player_Die 0x31BAB8 // 00320ED8
Ui_DebugMod 0x04A60B0 // 004AC820
SetClientViewAngle 0x306A28 // 0030BE28
Scr_GetInt 0x3FAFC4 // 00400CBC
Scr_Error(char const *) 0x3F58F0 // 003FB5E8
PlayerCMD_CLonePlayer 0x3164D0 // 0031B8E0



////// FPS //////

FPS Enable : 0x4BFC9C
FPS String : 0x7C0F14
FPS Text Size : 0x4BFBF4
FPS Text Position X : 0x4BFBF8
FPS Text Position Y : 0x4BFBFC



offset remise a jour par moi
gg a quand lanti ban BRO
 
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