YOP salut a tous , je vous release pour chaque maj toutes les offset et codes pour modder le jeu aw
Anti ban:
Anti ban:
Antibann1: 0x3CC1C8
Antibann2: 0x5B46D4
Antibann3: 0x15B8C
Antibann4: 0x660290
Antibann5: 0x660804
Antibann6: 0x7E0774
Antibann7: 0x66087C
Antibann2: 0x5B46D4
Antibann3: 0x15B8C
Antibann4: 0x660290
Antibann5: 0x660804
Antibann6: 0x7E0774
Antibann7: 0x66087C
ADRESSES :
STRUCTURES Client :
STRUCTURES Stats :
NO-HOST :
This is adresse for 1.13
All adresse :
Here is dump gsc by Shark !
CREDITS :
merci de m envoier en pv ou ici en commentaire des nouveauté trouvée afin que je l ai ajoute
[/spoiler]
Code:
TOC ADRESSE : 0x9C53D0
////////// ADRESSE G_ //////////
G_Client == 0x1A6C300
G_Entity == 0x197C300
G_Spawn == 0x37FD28
G_SPawnTurret == 0x394CC8
G_GivePlayerWaepons == 0x383C5C
G_SetFog == 0x31E874
G_RadiusDamage == 0x2C1AE0
G_GetWeaponsIndexForname == 0x384980
G_AddEvent == 0x37EAAC
G_TempEntity == 0x38058C
G_EffectIndex == 0x4C7B4
G_LocationnalTrace == 0x330E2C
G_SPawnString == 0x32D0B8
G_MaterialIndex == 0x4C690
G_ExploseMissile == 0x3354C0
G_FireGrenade == 0x33B3F0
G_FireRocket == 0x33B7B0
G_VehiclesInit == 0x38F464
G_SetOrigin == 0x3872D8
G_CallSpawn == 0x37B3CC
G_ShellShock == 0x4C7F8
G_LocalizedString == 0x529A0
G_HudElems == 0x18E0C70
G_InitGame == 0x32E078
G_ShutdownGame == 0x32E8C8
G_LoadStructs == 0x37B7CC
G_SetMode == 0x37EAAC
G_ParseHitLocDmgTable == 0x31FD18
G_SpawnEntitiesFromString == 0x37B758
G_ParseSpawnVars == 0x32CEF8
G_ResetEntityParsePoint == 0x32CD20
G_SpawnInt == 0x37981C
G_LevelSpawnString == 0x379770
G_SpawnFloat == 0x3797AC
////////// ADRESSE SV_ //////////
SV_SendServerCommandMsg == 0x450BDC
Sv_SetConfingString == 0x44D770
Sv_ClientCOmmand == 0x4DC26C
Sv_LinkENtity == 0x468010
SV_UnlinkEntity == 0x467F90
Sv_KickClient == 0x445B8C
SV_MapRestart == 0x445730
Sv_SetBrushModels == 0x44C60C
SV_SendDisconnete == 0x4470B8
SV_SendGameServeurCOmmand == 0x44C36C
SV_InitGameVM == 0x44D344
SV_GameRestartProgs == 0x44D50C
SV_ShutdownGameProgs == 0x44D0E0
SV_AddTestClient == 0x44B6CC
SV_ExecuteClientMessage == 0x4DC594
SV_LocateGameData == 0x44C990
SV_AddServerCommand == 0x4505A4
SV_GetClientPersistentDataModifiedFlags == 0x446FF8
SV_FastRestart_f == 0x4459E8
SV_SendClientPlayerData == 0x4477B4
SV_SendServerCommand == 0x450798
SV_SetGametype(void) == 0x44D134
SV_SpawnServer == 0x44E9B8
SV_Map_f == 0x4452A8
SV_InitGameProgs == 0x44D564
SVC_Status == 0x450E20
SV_ConnectionlessPacket == 0x451024
SV_PacketEvent == 0x451534
////////// ADRESSE DVAR //////////
Dvar_GetBool == 0x4DFE68
Dvar_FindMalleableVar == 0x4DE298
Dvar_GetString == 0x4DFFB0
Dvar_GetInt == 0x4DFEE4
////////// ADRESSE Gscr //////////
GScr_LoadConsts == 0x38BE84
GScr_AllocString == 0x345728
GScr_SetDvar == 0x3491EC
GScr_AddTestClient == 0x36E2BC
GScr_SetStat == 00x373670
////////// ADRESSE CG_ //////////
CG_DrawActiveFrame == 0x204B18
CG_DeployServerCommand == 0x1E41C0
CG_ExecuteNewServerCommands == 0x1E5D94
CG_BoldGameMessage == 0x1C56D0
CG_CanSeePlayer == 0x223B84
////////// ADRESSE SCR_ //////////
Scr_GetInt == 0x400CBC
Scr_Error == 0x3FB5E8
Scr_GetInt == 0x3F0CB4
Scr_GetConstString == 0x4010D4
Scr_GetNumParam == 0x402188
Scr_PlayerConnect == 0x36941C
Scr_FreeThread == 0x400398
Scr_LoadLevel == 0x34574C
Scr_ExecThread == 0x400108
Scr_LoadGameType == 0x368F2C
Scr_GetString == 0x40140C
Scr_AddEntity == 0x37A0A8
Scr_AddEntityNum == 0x402780
Scr_GetEntityId == 0x3FA254
Scr_LoadFX == 0x3587EC
Scr_AddInt == 0x402294
Scr_SetString == 0x15D560
SCR_DrawScreenField == 0x244CC8
////////// ADRESSE BG_ //////////
BG_ClearWeaponDef == 0x1DAE0
BG_LoadDefaultWeaponDef == 0x15D560
BG_FindWeaponsIndexForName == 0xB1574
BG_TakePlayerWeapons == 0x384004
////////// ADRESSE CL_ //////////
CL_CGameRendering == 0x244BA8
CL_CGameNeedsServerCommand == 0x1E5BA0
CL_SetViewAngles == 0x22AAE0
CL_DrawTextHook == 0x4BFC00
CL_DrawLogo == 0x23BD20
CL_ResetLastGamePadEventTime == 0x22F868
////////// ADRESSE SP_ //////////
SP_script_brushmodel == 0x374814
SP_script_model == 0x374880
SP_worldspawn == 0x37AE30
SP_turret == 0x395290
////////// ADRESSE R_ //////////
R_SetFrameFog == 0x6207F0
R_AddCmdDrawStretchPic == 0x5F2CD8
R_AddCmdDrawText == 0x5F349C
R_RegisterFont == 0x5DABFC
R_ConvertColorToBytes == 0x60E128
R_SetDepthOfField == 0x23927C
////////// OTHER ADRESSE //////////
CBuf_AddText == 0x3A4CFC
Hud_ElemsAlloc == 0x324864
Add_Ammo == 0x327EE8
clientActive_t == 0xD96DE4
HECmd_SetText == 0x326270
Com_Error == 0x3CAA70
Com_LoadInfoString == 0x3AC768
TelePort Player == 0x34C74
Trace_GetEntityHitId == 0x39C308
Player_Die == 0x320ED8
Ui_DebugMod == 0x4AC820
UI_IsFullscreen == 0x4AE1FC
SetClientViewAngle == 0x30BE28
PlayerCMD_CLonePlayer == 0x31B8E0
Sys_GetValue == 0x3E1DE0
Sys_Error == 0x550F8C
ClientConnect == 0x30C950
RemoveRefToObject == 0x3F5620
Com_SyncThreads == 0x3CA330
memset == 0x6CFA54
CM_EntityString == 0x398978
SL_GetStringOfSize == 0x3F4110
I_stricmp(const char *s0, const char *s1) == 0x4E8C2C
I_strnicmp(char const *,char const *,int) == 0x4E8A3C
atol(const char *nptr) == 0x6CABF8
trigger_use_shared == 0x37DB78
FS_ConvertPath == 0x4CCFFC
stdc_snprintf == 0x6CCED4
Material_RegisterHandle == 0x5E6BC8
AimAssist_GetTagPos == 0x10D80
ConDraw_Box == 0x5C2CD8
DB_FindXAssetHeader == 0x2AE304
_vsnprintf == 0x6C8724
Vehicle_ClearServerDefs == 0x55BA80
Path_Init == 0x2FEA14
XAnimIKInit == 0x505910
ScriptableSv_Init == 0x3EC9F8
ScriptableSv_InitAI == 0x3EC418
Missile_InitAttractors == 0x335EF8
I_strncpyz == 0x4E82E0
strncpy == 0x6D1AEC
Migration_Shutdown == 0x3D0634
stdc_snprintf == 0x6CCED4
floorf(float X) == 0x6D8CF0
CM_ClientAnchorCount == 0x39898C
Client_S == 0x223A190
Sys_MillisecondsRaw == 0x554A34
PlayerCmd_BeginLocationSelection == 0x3155F8
Path_PreSpawnInitPaths == 0x2FFF64
Path_SpawnZoneNodes == 0x300D24
Path_PostSpawnInitPaths == 0x300250
Path_AISightLineEnts_Init == 0x2FF2CC
Path_ResolveParentIndices == 0x300230
Path_ParentNameToParentIndex == 0x300048
DB_ReadRawFile == 0x2B5438
DB_IsXAssetDefault == 0x2B03A8
DB_GetRawBuffer == 0x2B3D78
DB_DecideLevelLoad == 0x2B486C
Com_LoadInfoString == 0x3AC768
Com_GetServerDObj == 0x3CE8E4
Com_sprintf == 0x4E85D0
Com_LoadRawTextFile == 0x3AC88C
Com_Memset == 0x4D51FC
VM_Execute == 0x3FFE3C
VM_Execute_0 == 0x3FCE58
VM_Notify == 0x3FBAA4
BG_LoadShellShockDvars == 0x14956C
BG_GetShellshockParms == 0x149A04
BG_SetShellShockParmsFromDvars == 0x149698
BG_LoadPenetrationDepthTable == 0x178DF0
BG_ParsePenetrationDepthTable == 0x178C98
BG_BotFastFileEnabled == 0x14A7C0
Scr_GetEntityRef == 0x4017D0
Scr_PrecacheShellShock == 0x355174
Scr_GetFloat == 0x400F88
Scr_FreeEntityList == 0x3F9DF0
Scr_BeginLoadScripts == 0x3F05BC
Scr_LoadScript == 0x3F088C
Scr_GetFunctionHandle == 0x3F0210
Scr_StartupGameType == 0x3693E4
Scr_LoadGameType == 0x368EE4
Scr_SetLoading == 0x3FB5DC
Scr_InitSystem == 0x4008A0
GScr_PrecacheLocationSelector == 0x00355134
GScr_LoadScripts == 0x367070
GScr_LoadGameTypeScript == 0x3667D0
Dvar_RegisterString == 0x4DF934
SV_SetServerStaticHeader == 0x461AAC
G_GetFreePlayerCorpseIndex == 0x33F7A8
G_Find == 0x37FC2C
G_FreeEntity == 0x3800EC
G_LocSelIndex == 0x4C83C
G_InitServerNetConstShellshocks_Callback == 0x3319F0
G_srand == 0x380F04
G_PreLoadGame == 0x34550C
G_InitGlass == 0x3233D0
G_RegisterGametypeDvars == 0x32D148
G_InitObjectives == 0x3789B4
G_InitDialogQueues == 0x53110
G_InitDefaultViewmodelRumbles == 0x3859B8
G_RumbleIndex == 0x4C980
STRUCTURES Client :
Name changer des client : 0x01a6f5bc ou G_client + 32bc
Ufo : 0x1a6f82f ou G_client + 352f
munition max principale : 0x01a6c982 ou G_client + 682
Ufo : 0x1a6f82f ou G_client + 352f
munition max principale : 0x01a6c982 ou G_client + 682
STRUCTURES Stats :
Code:
Just Change Stats Entry for ALl MAJ : 1.13 STATS_ENTRY = 0x2A89CEC
Score = StatEntry + 0xE2,
Name = 0x0298fbe8,
Prestige = StatEntry + 0x9,
Kills = StatEntry + 0xBA,
Deaths = StatEntry + 0x91,
Wins = StatEntry + 0x10E,
Losses = StatEntry + 0xC1,
Xp = StatEntry + 0xA5,
TimePlayed = StatEntry + 0xFE,
Games_played = StatEntry + 0xA9,
UnlockAll = StatEntry + 0x573C,
CustomClass = StatEntry + 0x4DE5,
Headshots = StatEntry + 0x8A2F,
Saviors = StatEntry + 0x8A3F,
LongShots = StatEntry + 0x8A43,
OneShots = StatEntry + 0x8AA7,
FirstBloods = StatEntry + 0x8A97,
Stabs = StatEntry + 0x8AD7,
Confirms = StatEntry + 0x8402,
Denies = StatEntry + 0x8406,
Uplinks = StatEntry + 0x83EA, // also Captures and hardpoint Caps
Returns = StatEntry + 0x83EE,
Plants = StatEntry + 0x83F6,
Defuses = StatEntry + 0x83FA,
SnR_Caps = StatEntry + 0x8402,
SnR_Rescue = StatEntry + 0x8406,
Defends = StatEntry + 0x83F2,
Weapon_Kills = StatEntry + 0x69A, // 0x1AC for next weapon
Killstreaks_Earned = StatEntry + 0x89BB,
Killstreak_Warbird_Kills = StatEntry + 0x898B,
Killstreak_Paladin_Kills = StatEntry + 0x898F,
Killstreak_Vulcan_Kills = StatEntry + 0x8993,
Killstreak_Goliath_Kills = StatEntry + 0x8997,
Killstreak_MissleStrike_Kills = StatEntry + 0x89A3,
Killstreak_RemoteTurret_Kills = StatEntry + 0x89A7,
Killstreak_BombingRun_Kills = StatEntry + 0x89AB,
Killstreak_AssultDrone_Kills = StatEntry + 0x89AF,
NO-HOST :
Code:
UAV : 0x0019fc0b (on 00 ) (off 01 ) //
Advanced UAV : 0x0019fc13 (on 00 ) (off 01 )
No Recoil : 00221590 ( on 60 00 00 00 ) (off 4B F5 E9 71 )
Steady Aim : 00180914 (on 2C 83 00 00 ) (off 2C 83 00 02 )
Red Box : 001A81F8 (on 2C 03 00 01 ) (off 2C 03 00 00 )
Laser : 00214294 (on 2C 12 00 01 ) (off 2C 12 00 00 )
Explosive Bullet : 00181E44 (on 2C 03 00 01 ) (off 2C 03 00 00 )
Grenn Player : 005F9CFC (on 2C 03 00 01 ) ( off 2C 03 00 00 )
This is adresse for 1.13
All adresse :
Vous devez être inscrit pour voir les liens ! Inscrivez-vous ou connectez-vous ici.
Here is dump gsc by Shark !
Vous devez être inscrit pour voir les liens ! Inscrivez-vous ou connectez-vous ici.
( 800 function )CREDITS :
Code:
Lebigkilleur(Me) For Adresse , STATS_ENTRY !
Maxlila1 for No Host !
Swaaq for initial release
Shark : GSC DUmp
Stats: //Swiss + Eddie Mac + br0wniiez for initial release
G_Client //Thanks to xCSBKx and RatchetBooty for initial release
merci de m envoier en pv ou ici en commentaire des nouveauté trouvée afin que je l ai ajoute
Dernière édition: