All offset aw pour Chaque Update ! ( dernière : 1.13 )

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T'aurais l'offset du client 0/interval ?
 
6ff23bca9965652f62561d0dbbc4e148.png
 
Code:
_vsnprintf == 0x6C8724
Vehicle_ClearServerDefs == 0x55BA80
Path_Init == 0x2FEA14
XAnimIKInit == 0x505910
ScriptableSv_Init == 0x3EC9F8
ScriptableSv_InitAI == 0x3EC418
Missile_InitAttractors == 0x335EF8
I_strncpyz == 0x4E82E0
strncpy == 0x6D1AEC
Migration_Shutdown == 0x3D0634
stdc_snprintf == 0x6CCED4
floorf(float X) == 0x6D8CF0
CM_ClientAnchorCount == 0x39898C
Client_S == 0x223A190
Sys_MillisecondsRaw == 0x554A34
PlayerCmd_BeginLocationSelection == 0x3155F8
Path_PreSpawnInitPaths == 0x2FFF64
Path_SpawnZoneNodes == 0x300D24
Path_PostSpawnInitPaths == 0x300250
Path_AISightLineEnts_Init == 0x2FF2CC
Path_ResolveParentIndices == 0x300230
Path_ParentNameToParentIndex == 0x300048
DB_ReadRawFile == 0x2B5438
DB_IsXAssetDefault == 0x2B03A8
DB_GetRawBuffer == 0x2B3D78
DB_DecideLevelLoad == 0x2B486C
Com_LoadInfoString == 0x3AC768
Com_GetServerDObj == 0x3CE8E4
Com_sprintf == 0x4E85D0
Com_LoadRawTextFile == 0x3AC88C
Com_Memset == 0x4D51FC
VM_Execute == 0x3FFE3C
VM_Execute_0 == 0x3FCE58
VM_Notify == 0x3FBAA4
BG_LoadShellShockDvars == 0x14956C
BG_GetShellshockParms == 0x149A04
BG_SetShellShockParmsFromDvars == 0x149698
BG_LoadPenetrationDepthTable == 0x178DF0
BG_ParsePenetrationDepthTable == 0x178C98
BG_BotFastFileEnabled == 0x14A7C0
Scr_GetEntityRef == 0x4017D0
Scr_PrecacheShellShock == 0x355174
Scr_GetFloat == 0x400F88
Scr_FreeEntityList == 0x3F9DF0
Scr_BeginLoadScripts == 0x3F05BC
Scr_LoadScript == 0x3F088C
Scr_GetFunctionHandle == 0x3F0210
Scr_StartupGameType == 0x3693E4
Scr_LoadGameType == 0x368EE4
Scr_SetLoading == 0x3FB5DC
Scr_InitSystem == 0x4008A0
GScr_PrecacheLocationSelector == 0x00355134
GScr_LoadScripts == 0x367070
GScr_LoadGameTypeScript == 0x3667D0
Dvar_RegisterString == 0x4DF934
SV_SetServerStaticHeader == 0x461AAC
G_GetFreePlayerCorpseIndex == 0x33F7A8
G_Find == 0x37FC2C
G_FreeEntity == 0x3800EC
G_LocSelIndex == 0x4C83C
G_InitServerNetConstShellshocks_Callback == 0x3319F0
G_srand == 0x380F04
G_PreLoadGame == 0x34550C
G_InitGlass == 0x3233D0
G_RegisterGametypeDvars == 0x32D148
G_InitObjectives == 0x3789B4
G_InitDialogQueues == 0x53110
G_InitDefaultViewmodelRumbles == 0x3859B8
G_RumbleIndex == 0x4C980
 
Code:
_vsnprintf == 0x6C8724
Vehicle_ClearServerDefs == 0x55BA80
Path_Init == 0x2FEA14
XAnimIKInit == 0x505910
ScriptableSv_Init == 0x3EC9F8
ScriptableSv_InitAI == 0x3EC418
Missile_InitAttractors == 0x335EF8
I_strncpyz == 0x4E82E0
strncpy == 0x6D1AEC
Migration_Shutdown == 0x3D0634
stdc_snprintf == 0x6CCED4
floorf(float X) == 0x6D8CF0
CM_ClientAnchorCount == 0x39898C
Client_S == 0x223A190
Sys_MillisecondsRaw == 0x554A34
PlayerCmd_BeginLocationSelection == 0x3155F8
Path_PreSpawnInitPaths == 0x2FFF64
Path_SpawnZoneNodes == 0x300D24
Path_PostSpawnInitPaths == 0x300250
Path_AISightLineEnts_Init == 0x2FF2CC
Path_ResolveParentIndices == 0x300230
Path_ParentNameToParentIndex == 0x300048
DB_ReadRawFile == 0x2B5438
DB_IsXAssetDefault == 0x2B03A8
DB_GetRawBuffer == 0x2B3D78
DB_DecideLevelLoad == 0x2B486C
Com_LoadInfoString == 0x3AC768
Com_GetServerDObj == 0x3CE8E4
Com_sprintf == 0x4E85D0
Com_LoadRawTextFile == 0x3AC88C
Com_Memset == 0x4D51FC
VM_Execute == 0x3FFE3C
VM_Execute_0 == 0x3FCE58
VM_Notify == 0x3FBAA4
BG_LoadShellShockDvars == 0x14956C
BG_GetShellshockParms == 0x149A04
BG_SetShellShockParmsFromDvars == 0x149698
BG_LoadPenetrationDepthTable == 0x178DF0
BG_ParsePenetrationDepthTable == 0x178C98
BG_BotFastFileEnabled == 0x14A7C0
Scr_GetEntityRef == 0x4017D0
Scr_PrecacheShellShock == 0x355174
Scr_GetFloat == 0x400F88
Scr_FreeEntityList == 0x3F9DF0
Scr_BeginLoadScripts == 0x3F05BC
Scr_LoadScript == 0x3F088C
Scr_GetFunctionHandle == 0x3F0210
Scr_StartupGameType == 0x3693E4
Scr_LoadGameType == 0x368EE4
Scr_SetLoading == 0x3FB5DC
Scr_InitSystem == 0x4008A0
GScr_PrecacheLocationSelector == 0x00355134
GScr_LoadScripts == 0x367070
GScr_LoadGameTypeScript == 0x3667D0
Dvar_RegisterString == 0x4DF934
SV_SetServerStaticHeader == 0x461AAC
G_GetFreePlayerCorpseIndex == 0x33F7A8
G_Find == 0x37FC2C
G_FreeEntity == 0x3800EC
G_LocSelIndex == 0x4C83C
G_InitServerNetConstShellshocks_Callback == 0x3319F0
G_srand == 0x380F04
G_PreLoadGame == 0x34550C
G_InitGlass == 0x3233D0
G_RegisterGametypeDvars == 0x32D148
G_InitObjectives == 0x3789B4
G_InitDialogQueues == 0x53110
G_InitDefaultViewmodelRumbles == 0x3859B8
G_RumbleIndex == 0x4C980
ajouté :ok:
 
Name changer des client : 0x01a6f5bc ou G_client + 32bc
Ufo : 0x1a6f82f ou G_client + 352f
munition max principale : 0x01a6c982 ou G_client + 682
 
slt, les adresses et offsets pour l'antiban ne fonctionnent pas? As-tu une solution?
 
ah ok, celui-ci fait frezze la ps3: Antibann3: 0x15B8C
 
Code:
G_SpawnPlayerClone == 0x0380390
G_GetFreePlayerCorpseIndex == 0x33F7A8
G_Find == 0x37FC2C
G_FreeEntity == 0x3800EC
G_LocSelIndex == 0x4C83C
G_InitServerNetConstShellshocks_Callback == 0x3319F0
G_srand == 0x380F04
G_PreLoadGame == 0x34550C
G_InitGlass == 0x3233D0
G_RegisterGametypeDvars == 0x32D148
G_InitObjectives == 0x3789B4
G_InitDialogQueues == 0x53110
G_InitDefaultViewmodelRumbles == 0x3859B8
G_RumbleIndex == 0x4C980
G_FindConfigstringIndex == 0x4C540
G_MpAnimIndex == 0x52A1C
G_NameplateMaterialIndex == 0x52A60
G_MinimapIconIndex == 0x52AA4
G_SoundAliasIndex == 0x52AE8
G_LoopedSoundAliasIndex == 0x52B48
G_StatusIconIndex == 0x4C8C4
G_VehicleDefIndex == 0x4C93C
G_ModelIndex == 0x4C6D4
G_HintStringIndex == 0x4C908
G_ScriptMenuIndex == 0x4C880
G_ClientTagIndex == 0x4C77C
G_RegisterServerAdminDvars == 0x32D548

SV_SetServerStaticHeader == 0x461AAC
SV_GetConfigstringConst == 0x44D950
SV_MigrationEnd == 0x455B88
SV_Shutdown == 0x44FAF4
SV_WaitServer == 0x452940
SV_AllowPackets == 0x4528F8


Dvar_RegisterInt == 0x4E05B4
Dvar_RegisterString == 0x4DF934
Dvar_SetBool == 0x4E0EEC
Dvar_SetVariant == 0x4DDA54
Dvar_RegisterNew == 0x4DE398
Dvar_RegisterColor == 0x4E08F0
Dvar_ForEach == 0x4DFA4C
Dvar_InfoString == 0x3CFB58
Dvar_RegisterFloat == 0x4E060C


GScr_NewHudElem == 0x324C3C
GScr_NewClientHudElem == 0x324CA4
GScr_PrecacheLocationSelector == 0x00355134
GScr_LoadScripts == 0x367070
GScr_LoadGameTypeScript == 0x3667D0

Scr_AddHudElem == 0x37A574,
Scr_FreeHudElem == 0x37A4E8;
Scr_GetEntity == 0x37A488
Scr_GetEntityRef == 0x4017D0
Scr_PrecacheShellShock == 0x355174
Scr_GetFloat == 0x400F88
Scr_FreeEntityList == 0x3F9DF0
Scr_BeginLoadScripts == 0x3F05BC
Scr_LoadScript == 0x3F088C
Scr_GetFunctionHandle == 0x3F0210
Scr_StartupGameType == 0x3693E4
Scr_LoadGameType == 0x368EE4
Scr_SetLoading == 0x3FB5DC
Scr_InitSystem == 0x4008A0
Scr_GetConstLowercaseString == 0x401204
ScrCmd_PlayLoopSound == 0x36BDC8

BG_LoadShellShockDvars == 0x14956C
BG_GetShellshockParms == 0x149A04
BG_SetShellShockParmsFromDvars == 0x149698
BG_LoadPenetrationDepthTable == 0x178DF0
BG_ParsePenetrationDepthTable == 0x178C98
BG_BotFastFileEnabled == 0x14A7C0
BG_RegisterNetworkDvars == 0x1452F0
BG_RegisterDvars == 0x1457C0

////////// ADRESSE HECmd_ //////////

HECmd_SetText == 0x326270
HECmd_SetTimer == 0x3269FC
HECmd_SetTimerUp == 0x326A3C
HECmd_SetTenthsTimer == 0x326ABC
HECmd_SetTenthsTimerUp == 0x326AFC
HECmd_SetClock == 0x326B7C
HECmd_SetClockUp == 0x326BBC
HECmd_SetClock_Internal == 0x326850

////////// ADRESSE VM_ //////////
VM_Execute == 0x3FFE3C
VM_Execute_0 == 0x3FCE58
VM_Notify == 0x3FBAA4

Com_ErrorCleanup == 0x3CD89C
Com_Shutdown == 0x3CA554
Com_Init == 0x3CC6B4
Com_Init_Try_Block_Function == 0x3CC02C

NetConstStrings_SV_GetSoundAliasStringIndex == 0x130F38
GetEntity == 0x345814
WinMain == 0x551410
__tmainCRTStartup == 0x649734
WinMainCRTStartup == 0x64962C
NetConstStrings_InitNetworkDvars == 0x39575C
Info_SetValueForKey == 0x4E995C
Voici encore de new addres par moi ^^ faite vous plaiz
ET surment d'autre , si jamais vous voulez vraiment avoir toute les Adresse que j'ai ,passer faire un tour sur mon topic qui est sur NGU , labas il ya a vraiment toute mes adresse + Script etc ;)
 
offset zombie <3
SVP
 
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