megaglitche06
Membre
Yo ! copier coller du post de
Nouvelle mise a jour de BOIII
Pas de probleme
Multijoueur :
TOC : 0xE11DD0
G_Client = 0x192C900
size = 0x6200
G_Entity = 0x17FF8A0
Size = 0x350
Zombie :
TOC : 0xDF1D58
G_Entity = 0x17B48C0
Size = 0x350
G_Spawn = 0x1923D20
Size = 0x61E0
//Offset
demigod = G_Spawn+ 0x130,
money = G_Spawn+ 0x5e8d,
speed = G_Spawn+ 0x5de5,
freeze = G_Spawn+ 0x130,
lag = G_Spawn + 0x5d27,
primary = G_Spawn + 0x30b,
secondary = G_Spawn + 0x35b,
primaryammo = G_Spawn + 0x53e,
secondaryammo = G_Spawn + 0x57a,
primaryammo1 = G_Spawn + 0x546,
secondaryammo1 = G_Spawn + 0x582,
gnade = G_Spawn + 0x57f,
getname = G_Spawn + 0x5db0,
Quelque offset principaux !
Source:
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de leur forumNouvelle mise a jour de BOIII
Pas de probleme

Multijoueur :
TOC : 0xE11DD0
G_Client = 0x192C900
size = 0x6200
G_Entity = 0x17FF8A0
Size = 0x350
Zombie :
TOC : 0xDF1D58
G_Entity = 0x17B48C0
Size = 0x350
G_Spawn = 0x1923D20
Size = 0x61E0
//Offset
demigod = G_Spawn+ 0x130,
money = G_Spawn+ 0x5e8d,
speed = G_Spawn+ 0x5de5,
freeze = G_Spawn+ 0x130,
lag = G_Spawn + 0x5d27,
primary = G_Spawn + 0x30b,
secondary = G_Spawn + 0x35b,
primaryammo = G_Spawn + 0x53e,
secondaryammo = G_Spawn + 0x57a,
primaryammo1 = G_Spawn + 0x546,
secondaryammo1 = G_Spawn + 0x582,
gnade = G_Spawn + 0x57f,
getname = G_Spawn + 0x5db0,
Quelque offset principaux !
Source:
Vous devez être inscrit pour voir les liens ! Inscrivez-vous ou connectez-vous ici.