Je release le RPC pour menu GTA V 1.15

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Ryad Palestine <3

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Yop all ,

Je release le rpc pour pouvoir faire un menu :

Code:
 public class Buttons
        {
            public static uint DpadUp = 1048576u;
            public static uint DpadDown = 4194304u;
            public static uint DpadRight = 2097152u;
            public static uint DpadLeft = 8388608u;
            public static uint Cross = 64u;
            public static uint Circle = 32u;
            public static uint Triangle = 16u;
            public static uint Square = 128u;
            public static uint R3 = 262144u;
            public static uint R2 = 2u;
            public static uint R1 = 8u;
            public static uint L3 = 131072u;
            public static uint L2 = 1u;
            public static uint L1 = 4u;
            public static uint Select = 65536u;
            public static uint Start = 524288u;
      
        }

        private uint GTATextOffset = 0x1F9C084;
        private uint GTAFunctionOffset = 0x1F9C797;
        private uint GTAButtonsOffset = 0x1F0F390;

        string BLUE = "~HUD_COLOUR_BLUE~";
        string YELLOW = "~HUD_COLOUR_YELLOW~";
        string RED = "~HUD_COLOUR_RED~";
        string WHITE = "~HUD_COLOUR_WHITE~";
        string GREEN = "~HUD_COLOUR_GREEN~";
        string PURPLE = "~HUD_COLOUR_PURPLE~";
        string PINK = "~HUD_COLOUR_PINK~";
        string LIME = "~HUD_COLOUR_LIME~";
        private bool IsCurrentMessage(string secondmessage)
        {
            byte[] AllTextBytes = PS3.GetBytes(GTATextOffset, secondmessage.Length + 1);
            byte[] SecondMessageBytes = Encoding.ASCII.GetBytes(secondmessage);
            Array.Resize(ref SecondMessageBytes, SecondMessageBytes.Length + 1);
            if (AllTextBytes.SequenceEqual(SecondMessageBytes))
            {
                return true;
            }
            return false;
        }

        public bool ButtonPressed(uint Button)
        {
            bool result;
            byte[] array = PS3.GetBytes(GTAButtonsOffset, 4);
            Array.Reverse(array);
            uint num = BitConverter.ToUInt32(array, 0);
            if (num == Button)
            {
                result = true;
                return result;
            }
            result = false;
            return result;
        }

        private void SendMessageToGTA(string message)
        {
            byte[] MessageBytes = Encoding.ASCII.GetBytes(message);
            Array.Resize(ref MessageBytes, MessageBytes.Length + 1);
            PS3.SetMemory(GTATextOffset, MessageBytes);

            byte[] StartFunction = new byte[] { 0x04 };
            PS3.SetMemory(GTAFunctionOffset, StartFunction);
        }

        private void RemoveLastMessageFromGTA()
        {
            byte[] EndFunction = new byte[] { 0x02 };
            PS3.SetMemory(GTAFunctionOffset, EndFunction);
        }
 
Yop all ,

Je release le rpc pour pouvoir faire un menu :

Code:
 public class Buttons
        {
            public static uint DpadUp = 1048576u;
            public static uint DpadDown = 4194304u;
            public static uint DpadRight = 2097152u;
            public static uint DpadLeft = 8388608u;
            public static uint Cross = 64u;
            public static uint Circle = 32u;
            public static uint Triangle = 16u;
            public static uint Square = 128u;
            public static uint R3 = 262144u;
            public static uint R2 = 2u;
            public static uint R1 = 8u;
            public static uint L3 = 131072u;
            public static uint L2 = 1u;
            public static uint L1 = 4u;
            public static uint Select = 65536u;
            public static uint Start = 524288u;
     
        }

        private uint GTATextOffset = 0x1F9C084;
        private uint GTAFunctionOffset = 0x1F9C797;
        private uint GTAButtonsOffset = 0x1F0F390;

        string BLUE = "~HUD_COLOUR_BLUE~";
        string YELLOW = "~HUD_COLOUR_YELLOW~";
        string RED = "~HUD_COLOUR_RED~";
        string WHITE = "~HUD_COLOUR_WHITE~";
        string GREEN = "~HUD_COLOUR_GREEN~";
        string PURPLE = "~HUD_COLOUR_PURPLE~";
        string PINK = "~HUD_COLOUR_PINK~";
        string LIME = "~HUD_COLOUR_LIME~";
        private bool IsCurrentMessage(string secondmessage)
        {
            byte[] AllTextBytes = PS3.GetBytes(GTATextOffset, secondmessage.Length + 1);
            byte[] SecondMessageBytes = Encoding.ASCII.GetBytes(secondmessage);
            Array.Resize(ref SecondMessageBytes, SecondMessageBytes.Length + 1);
            if (AllTextBytes.SequenceEqual(SecondMessageBytes))
            {
                return true;
            }
            return false;
        }

        public bool ButtonPressed(uint Button)
        {
            bool result;
            byte[] array = PS3.GetBytes(GTAButtonsOffset, 4);
            Array.Reverse(array);
            uint num = BitConverter.ToUInt32(array, 0);
            if (num == Button)
            {
                result = true;
                return result;
            }
            result = false;
            return result;
        }

        private void SendMessageToGTA(string message)
        {
            byte[] MessageBytes = Encoding.ASCII.GetBytes(message);
            Array.Resize(ref MessageBytes, MessageBytes.Length + 1);
            PS3.SetMemory(GTATextOffset, MessageBytes);

            byte[] StartFunction = new byte[] { 0x04 };
            PS3.SetMemory(GTAFunctionOffset, StartFunction);
        }

        private void RemoveLastMessageFromGTA()
        {
            byte[] EndFunction = new byte[] { 0x02 };
            PS3.SetMemory(GTAFunctionOffset, EndFunction);
        }
mercii
 
J'ai édité http://reality-gaming.fr/attachments/edition-png.20322/ le titre de ta discussion pour que celle-ci soit plus compréhensible.

A l'avenir essaie de faire des titres plus longs et détaillés, plus le titre est long et détaillé, plus tu obtiendras de vues http://reality-gaming.fr/attachments/vues-png.20315/ ainsi que des réponses http://reality-gaming.fr/attachments/reponses-png.20332/. :tchuss:
 
Precise menu via tool ^^
 
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