JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Vous utilisez un navigateur non à jour ou ancien. Il ne peut pas afficher ce site ou d'autres sites correctement.
Vous devez le mettre à jour ou utiliser un
navigateur alternatif .
code infections 1,13 MW2 PS3
Statut
N'est pas ouverte pour d'autres réponses.
Javou mais bon sur NGU ya plein de mec qui on release ;/
et meme parce que imcs la fais il veux se faire tous le pognion ...
mp_rust; ensemble LIE \ "" bind dpad_up vstr U; bind dpad_down vstr D; bind dpad_left vstr L; bind button_a vstr X; ensemble U vstr OPEN; "\" " mp_rust; ensemble OPEN \ "" ^ 1HOTE; ensemble D vstr OPEN2; ensemble U vstr Open3; ensemble X vstr HOTE1; ensemble L vstr PROCHE, ensemble OPEN2 \ "" ^ 2Carte; ensemble D vstr Open3; ensemble U vstr OPEN; ensemble X vstr MAP1; ensemble L vstr PROCHE, ensemble Open3 \ "" ^ 3Infection; ensemble D vstr OPEN; ensemble U vstr OPEN2; ensemble X vstr INF1; ensemble L vstr CLOSE; "\" " mp_rust; ensemble HOTE1 \ "" ^ 1Force Hote {ON / OFF}; ensemble D vstr HOTE2; ensemble U vstr HOTE7; ensemble X vstr FH; ensemble L vstr OPEN; ensemble FH \ "" mis party_host 1 0; party_hostmigration ensemble 0 1 et mettre de onlinegame 1 0; ensemble HOTE2 \ "" ^ 2Anti inscription sur; ensemble D vstr HOTE3; Set de U vstr HOTE2; ensemble X g_password SSR; ensemble L vstr OPEN; "\" " mp_rust; ensemble HOTE3 \ "" ^ 3Anti inscription Off; ensemble D vstr HOTE4; ensemble U vstr Hote2; ensemble X réinitialisation g_password; ensemble L vstr OPEN; ensemble HOTE4 \ "" ^ Pertinence 4Rancker {ON / OFF}; ensemble U vstr HOTE3 , série D vstr HOTE5; ensemble X vstr RKM; ensemble L vstr OPEN; ensemble RKM \ "" xblive_privatematch bascule 0 1; xblive_rankedmatch bascule 1 0; "\" " mp_rust; ensemble HOTE5 \ "" ^ 5Big Xp; ensemble D vstr HOTE6; ensemble U vstr Hote4; ensemble X vstr BGXP; ensemble L vstr OPEN; ensemble HOTE6 \ "" ^ 6Jump {ON / OFF}; ensemble U vstr HOTE5; ensemble D vstr HOTE7; ensemble X vstr JMP; ensemble L vstr OPEN; ensemble JMP \ "" jump_height 1000 39; bg_fallDamageMinHeight 999999; "\" " mp_rust; ensemble HOTE7 \ "" ^ 8Speed {ON OFF \}; ensemble D vstr HOTE8; ensemble U vstr HOTE6; ensemble X g_speed 990 190; ensemble L vstr OPEN; MAP1 ensemble \ "" ^ 1Afghan; ensemble U vstr MAP5; ensemble D vstr MAP2; ensemble X carte mp_afghan; ensemble L vstr OPEN2; ensemble HOTE8 \ "" ^ 2GOD MODE; ensemble U vstr HOTE7; ensemble D vstr HOTE1; ensemble X vstr GDMD; ensemble L vstr OPEN; ensemble GDMD \ "" scr_player_maxhealth 1000000 , attendre 1; fast_restart; "\" " mp_rust; "? ^ 2D ferroviaire; ensemble D vstr MAP3; ensemble U vstr MAP1; ensemble X carte mp_derail; ensemble L vstr OPEN2; ensemble MAP3 \" set MAP2 \ "" ^ 3Highrise; ensemble U vstr MAP2; ensemble D vstr MAP4 , jeu de carte X mp_highrise; ensemble L vstr OPEN2; "\" " mp_rust; ensemble MAP4 \ "" ^ 4Terminal; ensemble D vstr MAP5; ensemble U vstr MAP3; ensemble X carte mp_terminal; ensemble L vstr OPEN2; ensemble MAP5 \ "" ^ 5Rust; ensemble U vstr MAP4; ensemble D vstr MAP1; ensemble X carte mp_rust; ensemble L vstr OPEN2; "\" " mp_rust; ensemble BGXP \ "" mis scr_dm_score_headshot 2516000; mis scr_dm_score_kill 2516000; 2516000 scr_dm_score_suicide ensemble et mettre de scr_dm_score_death 2516000; 2516000 scr_ctf_score_headshot ensemble et mettre de scr_ctf_score_kill 2516000; 2516000 scr_ctf_score_suicide ensemble et mettre de scr_ctf_score_death 2516000; 2516000 scr_dd_score_headshot ensemble et mettre de scr_dd_score_kill 2516000; scr_dd_score_suicide ensemble 2516000 et mettre de scr_dd_score_death 2516000; 2516000 scr_dom_score_headshot ensemble et mettre de scr_dom_score_kill 2516000; 2516000 scr_dom_score_suicide ensemble et mettre de scr_dom_score_death 2516000; onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1; attente 1; scr_dm_scorelimit 0; scr_dm_timelimit 0; fast_restart; "\" " mp_rust; ensemble INF1 \ "" ^ 1Prestige 9; ensemble U vstr INF3; ensemble D vstr INF2; ensemble X P9 vstr; ensemble L vstr Open3; ensemble P9 \ "" mis ui_mapname \ "" mp_rust;? ^ 2LobbY Par Team SSR;? Bind dpad_down xblive_privatematch0; onlinegame1; déconnexion; setplayerdata prestige 9; expérience setplayerdata 2516000; uploadStats; "\" " mp_rust; ensemble INF2 \ "" ^ 2Prestige 10; ensemble U vstr INF1; ensemble D vstr INF3; ensemble X vstr P10; ensemble L vstr Open3; ensemble P10 \ "" mis ui_mapname \ "" mp_rust;? ^ 2LobbY Par Team SSR;? Bind dpad_down xblive_privatematch0; onlinegame1; déconnexion; setplayerdata prestige 10; expérience setplayerdata 2516000; uploadStats; "\" " mp_rust; ensemble IF3 \ "" ^ AIM 3UAV; ensemble U vstr INF2; ensemble D vstr INF1; ensemble X vstr AIIM; ensemble L vstr Open3; ensemble AIIM \ "" bind APAD_LEFT mis g_compassShowEnemies 1; bind APAD_UP mis g_compassShowEnemies 1; ensemble aim_autoAimRangeScale 2; mis aim_lockon_debug 1; mettre aim_aimAssistRangeScale 1; bind APAD_DOWN ensemble aim_autoaim_enabled 1; mettre aim_lockon_region_height 480; mis aim_lockon_region_width 640; bind APAD_RIGHT ensemble aim_lockon_enabled 1; aim_lockon_strength ensemble 99999; aim_lockon_deflection jeu 0,0005; bind APAD_LEFT mis aim_autoaim_region_height 480; mis aim_autoaim_region_width 640; ensemble aim_autoAimRangeScale 2; ensemble Clanname SSR}; 0,0001 perk_weapSpreadMultiplier ensemble; "\" " mp_rust; FERMER ensemble \ "" bind button_a + gostand; bind dpad_left + actionslot 3; bind dpad_up vstr LIE; "\" " mp_rust; ensemble JUMPINF \ "" mis ui_mapname \ "" mp_rust;? ^ 2LobbY Par Team SLH? bind BUTTON_BACK bascule jump_height 1000 39; bg_fallDamageMinHeight bascule 999.999 128; "\" " mp_rust; ensemble AIMUAVINF \ "" mis ui_mapname \ "" mp_rust;? ^ 2LobbY Par Team SLH? bind APAD_UP mis g_compassShowEnemies 1; mettre aim_autoAimRangeScale 2; mis aim_lockon_debug 1; mettre aim_aimAssistRangeScale 1; bind APAD_DOWN ensemble aim_autoaim_enabled 1; mettre aim_lockon_region_height 480; mis aim_lockon_region_width 640; g_compassShowEnemies set 1; bind APAD_RIGHT ensemble aim_lockon_enabled 1, 1 aim_lockon_strength ensemble; 0,0005 aim_lockon_deflection ensemble; bind APAD_LEFT mis aim_autoaim_region_height 480; mis aim_autoaim_region_width 640; mis aim_autoAimRangeScale 2; g_compassShowEnemies set 1; déconnexion; "\" " mp_rust; ensemble P8INF \ "" mis ui_mapname \ "" mp_rust; bind dpad_down xblive_privatematch0; onlinegame1; déconnexion; setplayerdata prestige 7; expérience setplayerdata 2516000; uploadStats; "\" "
Statut
N'est pas ouverte pour d'autres réponses.