iMoDz-Retour
Premium
MerciTien , j'ai juste la flemme de mettre leur valeur , jte me le debut pour que tu comprenne apres a toi de les mettre ^^
La liste est de 1.18 , et effectivement yen a plus que avant ^^
EnjoyCode:EV_NONE = 0x0 EV_FOLIAGE_SOUND = 0x1 EV_STOP_WEAPON_SOUND = 0x2 EV_SOUND_ALIAS = 0x3 EV_SOUND_ALIAS_AS_MASTER = 0x4 EV_SOUND_ALIAS_SET_PITCH = 0x5 EV_SOUND_ALIAS_SCALE_PITCH = 0x6 EV_SOUND_ALIAS_SET_VOLUME = 0x7 EV_SOUND_ALIAS_SCALE_VOLUME = 0x8 EV_STOPSOUND = 0x9 EV_STOPSOUNDS = 0xA EV_STANCE_FORCE_STAND = 0xB EV_STANCE_FORCE_CROUCH = 0xC EV_STANCE_FORCE_PRONE = 0xD EV_STANCE_INVALID = 0xE EV_ITEM_PICKUP = 0xF EV_AMMO_PICKUP = 0x10 EV_NOAMMO = 0x11 EV_NOAMMO_FIREATTEMPT EV_ADSREQUIRED_FIREATTEMPT EV_EMPTY_OFFHAND_PRIMARY EV_EMPTY_OFFHAND_SECONDARY EV_EMP_OFFHAND EV_OFFHAND_END_NOTIFY EV_RESET_ADS EV_RELOAD EV_RELOAD_FROM_EMPTY EV_RELOAD_START EV_RELOAD_END EV_RELOAD_START_NOTIFY EV_RELOAD_ADDAMMO EV_RAISE_WEAPON EV_FIRST_RAISE_WEAPON EV_PUTAWAY_WEAPON EV_WEAPON_ALT EV_WEAPON_SWITCH_STARTED EV_WEAPON_SWITCH_STARTED_OFFHAND EV_PULLBACK_WEAPON EV_FIRE_WEAPON_END EV_FIRE_WEAPON EV_FIRE_WEAPON_LASTSHOT EV_FIRE_RICOCHET EV_RECHAMBER_WEAPON EV_EJECT_BRASS EV_FIRE_WEAPON_LEFT EV_FIRE_WEAPON_LASTSHOT_LEFT EV_EJECT_BRASS_LEFT EV_HITCLIENT_FIRE_WEAPON EV_HITCLIENT_FIRE_WEAPON_LASTSHOT EV_HITCLIENT_FIRE_WEAPON_LEFT EV_HITCLIENT_FIRE_WEAPON_LASTSHOT_LEFT EV_SV_FIRE_WEAPON EV_SV_FIRE_WEAPON_LASTSHOT EV_SV_FIRE_WEAPON_LEFT EV_SV_FIRE_WEAPON_LASTSHOT_LEFT EV_SV_FIRE_WEAPON_BALL_PASS EV_FIRE_MELEE_SWIPE EV_FIRE_MELEE_STAND EV_FIRE_MELEE_CROUCH EV_PREP_OFFHAND EV_USE_OFFHAND EV_USE_OFFHAND_THROWBACK EV_SWITCH_OFFHAND EV_SWITCH_OFFHAND_VAR EV_PREP_RIOTSHIELD EV_LOWER_RIOTSHIELD EV_STARTDEPLOY_RIOTSHIELD EV_DEPLOY_RIOTSHIELD EV_CANNOTPLANT EV_MELEE_HIT EV_MELEE_MISS EV_MELEE_BLOOD EV_MELEE_BLOOD_STAND EV_MELEE_BLOOD_CROUCH EV_ZM_EXPLODER_BLOOD EV_BLOOD EV_SV_FIRE_TURRET EV_FIRE_VEH_TURRET EV_FIRE_TURRET EV_FIRE_SENTRY EV_FIRE_QUADBARREL_1 EV_FIRE_QUADBARREL_2 EV_BULLET_HIT EV_BULLET_HIT_EXPLODE EV_BULLET_HIT_SHIELD EV_BULLET_HIT_CLIENT_SMALL EV_BULLET_HIT_CLIENT_LARGE EV_BULLET_HIT_CLIENT_EXPLODE EV_BULLET_HIT_CLIENT_SMALL_FATAL EV_BULLET_HIT_CLIENT_LARGE_FATAL EV_BULLET_HIT_CLIENT_EXPLODE_FATAL EV_BULLET_HIT_CLIENT_SHIELD EV_BEAM_HIT EV_BEAM_HIT_SHIELD EV_BULLET_DESTROY_CLIENT_SHIELD EV_DROP_CLIENT_SHIELD EV_EXPLOSIVE_IMPACT_ON_SHIELD EV_EXPLOSIVE_SPLASH_ON_SHIELD EV_GRENADE_THROW EV_GRENADE_BOUNCE EV_GRENADE_STICK EV_GRENADE_REST EV_GRENADE_ROLL EV_GRENADE_EXPLODE EV_GRENADE_PICKUP EV_GRENADE_LETGO EV_ROCKET_EXPLODE EV_TRAIL_DESTROY EV_FLASHBANG_EXPLODE EV_CUSTOM_EXPLODE EV_CHANGE_TO_DUD EV_DUD_EXPLODE EV_DUD_EXPLODE_ONLY EV_DUD_IMPACT EV_TROPHY_EXPLODE EV_BULLET EV_PLAY_FX EV_PLAY_FX_ON_TAG EV_STOP_FX_ON_TAG EV_KILL_FX_ON_TAG EV_PLAY_FX_ON_TAG_FOR_CLIENTS EV_STOP_FX_ON_TAG_FOR_CLIENT EV_KILL_FX_ON_TAG_FOR_CLIENT EV_PLAY_FX_ON_WEAPON EV_STOP_FX_ON_WEAPON EV_KILL_FX_ON_WEAPON EV_PLAY_IMPACT_HEAD_FATAL_FX EV_PHYS_EXPLOSION_SPHERE EV_PHYS_EXPLOSION_CYLINDER EV_PHYS_EXPLOSION_JOLT EV_RADIUSDAMAGE EV_PHYS_JITTER EV_EARTHQUAKE EV_GRENADE_SUICIDE EV_DETONATE_BY_EMPTY_THROW EV_DETONATE_BY_DOUBLE_TAP EV_NIGHTVISION_WEAR EV_NIGHTVISION_REMOVE EV_MISSILE_REMOTE_BOOST EV_PLAY_RUMBLE_ON_ENT EV_PLAY_RUMBLE_ON_POS EV_PLAY_RUMBLELOOP_ON_ENT EV_PLAY_RUMBLELOOP_ON_POS EV_STOP_RUMBLE EV_STOP_ALL_RUMBLES EV_VARIABLE_ZOOM_CHANGE EV_OBITUARY EV_NO_PRIMARY_GRENADE_HINT EV_NO_SECONDARY_GRENADE_HINT EV_TARGET_TOO_CLOSE_HINT EV_TARGET_NOT_ENOUGH_CLEARANCE_HINT EV_LOCKON_REQUIRED_HINT EV_VEHICLE_COLLISION EV_VEHICLE_SUSPENSION_SOFT EV_VEHICLE_SUSPENSION_HARD EV_FOOTSTEP_PRONE_ENTER EV_FOOTSTEP_PRONE_ENTER_FROM_STAND EV_FOOTSTEP_PRONE_EXIT EV_FOOTSTEP_CROUCH_ENTER EV_FOOTSTEP_CROUCH_EXIT EV_FOOTSTEP_PRONE_STOP EV_FOOTSTEP_PRONE EV_FOOTSTEP_CROUCH_WALK EV_FOOTSTEP_CROUCH_RUN EV_FOOTSTEP_WALK EV_FOOTSTEP_RUN EV_FOOTSTEP_SPRINT EV_JUMP EV_HIGHJUMP EV_SLAM EV_SLAM_LAND EV_LANDING_LIGHT EV_LANDING_MEDIUM EV_LANDING_HEAVY EV_LANDING_PAIN EV_MANTLE_UP_HIGH EV_MANTLE_UP_MEDIUM EV_MANTLE_UP_LOW EV_MANTLE_OVER_HIGH EV_MANTLE_OVER_MEDIUM EV_MANTLE_OVER_LOW EV_SLIDE_START EV_SLIDE_EASE_OUT EV_POWER_SLIDE EV_DODGE EV_EXO_POWER_NOT_READY EV_EXPLODER EV_STOP_EXPLODER EV_KILL_EXPLODER EV_OVERHEAT_WEAPON EV_SV_OVERHEAT_WEAPON EV_PHYSICS_IMPACT_SOUND EV_PORTABLE_RADAR_PING EV_SHOOT_BLANK EV_NO_EXO_HOVER_HINT EV_EXO_ADRENALINE_FIRE EV_GRAPPLING_HOOK_HIT EV_GRAPPLING_HOOK_MISS EV_GRAPPLING_HOOK_HOLD
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