Save Big xp +500 domi, Force Host et Classe Color By MrSxTounsi

mon mais je connai du monde qui font des saves modded et franchement ses rares ses meme la premièe fois vérifie ta save gars sinon les option marche ??
moi je l'ai test plusieurs fois elle marche niquel je comprend pas :-/
 
Puisque tout le monde dit que le force host ne marche pas je vais reupload la save :) par contre avant sa dites moi si vous voulez le big name ou pas ? ou si je fais une save sans big name une save avec ^^


C'est bon elle est re-up dites moi si c'est bon All :)
 
Les classes en couleurs restent a vie ?
oui sauf si tu supprime ta save ;)


Le force host n'Est pas super mais on utilise pas les même code que waw et cod 4 et mw2 car tout les code force host on été patcher sur black ops sauf celui la dsl a ceux qui ont des problème perso moi sa marche lol


Puisque tout le monde dit que le force host ne marche pas je vais reupload la save :) par contre avant sa dites moi si vous voulez le big name ou pas ? ou si je fais une save sans big name une save avec ^^


C'est bon elle est re-up dites moi si c'est bon All :)
Big name marche ou pas ?


ok ses bon je vient de voir mais pour le low xp tu peut mettre 1 xp tant qua faire du low xD autant qu'il soye bas pour vrai xD
 
ok ses bon je vient de voir mais pour le low xp tu peut mettre 1 xp tant qua faire du low xD autant qu'il soye bas pour vrai xD
serieux ? moi je croyais qu'il fallais faire de 10 en 10^^ bah je vais l'edit alors thx :D ( le -10 sa nique plus le score des gens que -1 par contre ^^ )
 
un pro mod plus des mods genre speed ou jump sont les bien venus et le force host il faut le meilleur le tien et pas terrible et si je cherche save modded bo1 zombies fait un post si tu en as
 
un pro mod plus des mods genre speed ou jump sont les bien venus et le force host il faut le meilleur le tien et pas terrible et si je cherche save modded bo1 zombies fait un post si tu en as
moi et Onyx_Modz on cherche mais déjà le force host celui la est le seul non-patcher et beaucoup de fonction sont patcher puis Onyx est QC moi FR c'est pas facile de se joindre :-/ demain pas stage donc je vais test les fonctions visions qu'il ma donné ^^
PS : le promod est definitivement patcher par un cheat protect :-/
PS2 : dès que j'ai fini d'explorer les dvars du multi je me lance dans une zombie et la il y a de quoi faire sa va cartonner :)
 
maisje vais te trouver sa ajoute mon skype lexcro.izi je te donne tous les dvars
 
un pro mod plus des mods genre speed ou jump sont les bien venus et le force host il faut le meilleur le tien et pas terrible et si je cherche save modded bo1 zombies fait un post si tu en as
super jump et speed en multi risque de ne jamais exister en save car c'Est dvars sont patcher désoler :/ aussi graviter est patcher :/
 
self setClientDvar( "scr_dm_score_revive", 50000 );
self setClientDvar( "scr_dom_score_revive", 50000 );
self setClientDvar( "scr_sd_score_revive", 50000 );
self setClientDvar( "scr_dem_score_revive", 50000 );
self setClientDvar( "scr_koth_score_revive", 50000 );
self setClientDvar( "scr_hq_score_revive", 50000 );
self setClientDvar( "scr_war_score_revive", 50000 );
self setClientDvar( "scr_tdm_score_revive", 50000 );
self setClientDvar( "scr_sab_score_revive", 50000 );
self setClientDvar( "scr_dm_score_melee", 50000 );
self setClientDvar( "scr_dom_score_melee", 50000 );
self setClientDvar( "scr_sd_score_melee", 50000 );
self setClientDvar( "scr_dem_score_melee", 50000 );
self setClientDvar( "scr_koth_score_melee", 50000 );
self setClientDvar( "scr_hq_score_melee", 50000 );
self setClientDvar( "scr_war_score_melee", 50000 );
self setClientDvar( "scr_tdm_score_melee", 50000 );
self setClientDvar( "scr_sab_score_melee", 50000 );
self setClientDvar( "scr_dm_score_execution", 50000 );
self setClientDvar( "scr_dom_score_execution", 50000 );
self setClientDvar( "scr_sd_score_execution", 50000 );
self setClientDvar( "scr_dem_score_execution", 50000 );
self setClientDvar( "scr_koth_score_execution", 50000 );
self setClientDvar( "scr_hq_score_execution", 50000 );
self setClientDvar( "scr_war_score_execution", 50000 );
self setClientDvar( "scr_tdm_score_execution", 50000 );
self setClientDvar( "scr_sab_score_execution", 50000 );
self setClientDvar( "scr_dm_score_loss", 50000 );
self setClientDvar( "scr_dom_score_loss", 50000 );
self setClientDvar( "scr_sd_score_loss", 50000 );
self setClientDvar( "scr_dem_score_loss", 50000 );
self setClientDvar( "scr_koth_score_loss", 50000 );
self setClientDvar( "scr_hq_score_loss", 50000 );
self setClientDvar( "scr_war_score_loss", 50000 );
self setClientDvar( "scr_tdm_score_loss", 50000 );
self setClientDvar( "scr_sab_score_loss", 50000 );
self setClientDvar( "scr_dm_score_buzzkill", 50000 );
self setClientDvar( "scr_dom_score_buzzkill", 50000 );
self setClientDvar( "scr_sd_score_buzzkill", 50000 );
self setClientDvar( "scr_dem_score_buzzkill", 50000 );
self setClientDvar( "scr_koth_score_buzzkill", 50000 );
self setClientDvar( "scr_hq_score_buzzkill", 50000 );
self setClientDvar( "scr_war_score_buzzkill", 50000 );
self setClientDvar( "scr_tdm_score_buzzkill", 50000 );
self setClientDvar( "scr_sab_score_buzzkill", 50000 );
self setClientDvar( "scr_dm_score_longshot", 50000 );
self setClientDvar( "scr_dom_score_longshot", 50000 );
self setClientDvar( "scr_sd_score_longshot", 50000 );
self setClientDvar( "scr_dem_score_longshot", 50000 );
self setClientDvar( "scr_koth_score_longshot", 50000 );
self setClientDvar( "scr_hq_score_longshot", 50000 );
self setClientDvar( "scr_war_score_longshot", 50000 );
self setClientDvar( "scr_tdm_score_longshot", 50000 );
self setClientDvar( "scr_sab_score_longshot", 50000 );
self setClientDvar( "scr_dm_score_assist", 50000 );
self setClientDvar( "scr_dom_score_assist", 50000 );
self setClientDvar( "scr_sd_score_assist", 50000 );
self setClientDvar( "scr_dem_score_assist", 50000 );
self setClientDvar( "scr_koth_score_assist", 50000 );
self setClientDvar( "scr_hq_score_assist", 50000 );
self setClientDvar( "scr_war_score_assist", 50000 );
self setClientDvar( "scr_tdm_score_assist", 50000 );
self setClientDvar( "scr_sab_score_assist", 50000 );

MORE........
A cg_chatHeight "5"
A cg_chatTime "12000"
A C cg_crosshairDynamic "0"
A cg_cursorHints "4"
C cg_draw2D "1"
A cg_drawBreathHint "1"
A C cg_drawCrosshairNames "1"
A cg_drawFPS "Off"
A cg_drawFPSLabels "1"
A cg_drawFPSOnly "0"
A cg_drawFPSScale "0"
C cg_drawFriendlyNames "1"
C cg_drawGun "1"
C cg_drawHealth "0"
A cg_drawHoldBreathHint "1"
A cg_drawMantleHint "1"
A cg_drawSnapshotTime "1"
A cg_drawTurretCrosshair "1"
A C cg_flareVisionSetFadeDuration "2000"
A cg_fov_default "73.5204"
A cg_fov_default_thirdperson "40"
A cg_gameBoldMessageWidth "390"
A cg_gameMessageWidth "455"
A cg_headIconMinScreenRadius "0.025"
A cg_hintFadeTime "100"
A cg_hudChatIntermissionPosition "5 90"
A cg_hudChatPosition "5 200"
A cg_hudDamageDirectionalIconTime "1000"
A cg_hudDamageIconHeight "64"
A cg_hudDamageIconInScope "0"
A cg_hudDamageIconOffset "128"
A cg_hudDamageIconTime "2000"
A cg_hudDamageIconWidth "128"
A cg_hudGrenadeIconEnabledFlash "0"
A cg_hudGrenadeIconHeight "25"
A cg_hudGrenadeIconInScope "0"
A cg_hudGrenadeIconMaxHeight "104"
A cg_hudGrenadeIconOffset "50"
A cg_hudGrenadeIconWidth "25"
A cg_hudGrenadePointerHeight "12"
A cg_hudGrenadePointerPivot "12 27"
A cg_hudGrenadePointerWidth "25"
A cg_hudMapBorderWidth "2"
A cg_hudMapFriendlyHeight "15"
A cg_hudMapFriendlyWidth "15"
A cg_hudMapPlayerHeight "20"
A cg_hudMapPlayerWidth "20"
E cg_hudObjectiveTextScale "0.3"
A cg_hudSayPosition "5 180"
A cg_hudStanceHintPrints "0"
A cg_hudVotePosition "5 220"
A cg_overheadIconSize "0.7"
A cg_overheadNamesFont "2"
A cg_overheadNamesSize "0.5"
A cg_overheadRankSize "0.5"
A cg_seatHintFadeTime "2000"
A cg_teamChatsOnly "0"
C cg_treadmarks "0"
A cg_voiceIconSize "0"
A cg_weaponCycleDelay "0"
V cg_weaponHintsCoD1Style "1"
A cg_youInKillCamSize "11"
A cl_allowDownload "1"
A cl_freelook "1"
A cl_maxpackets "30"
A cl_maxPing "800"
A cl_maxppf "5"
A cl_mouseAccel "0"
A cl_packetdup "1"
R cl_paused "0"
A cl_pitchspeed "140"
U A cl_voice "1"
U A cl_wwwDownload "1"
A cl_yawspeed "140"
U A clanName ""
A com_maxfps "85"
A con_minicon "0"
A con_miniconlines "5"
A con_minicontime "4"
A con_outputBarColor "1 1 0.95 0.6"
A con_outputSliderColor "0.15 0.15 0.1 0.6"
A con_outputWindowColor "0.35 0.35 0.3 0.75"
demo_enabled "1"
A drawLagometer "0"
A fx_marks "1"
A fx_marks_ents "1"
A fx_marks_smodels "1"
S g_allow_teamchange "1"
S A g_allowvote "1"
A g_banIPs ""
A g_deadChat "0"
A g_dropForwardSpeed "10"
A g_dropHorzSpeedRand "100"
A g_dropUpSpeedBase "10"
A g_dropUpSpeedRand "5"
S L g_gametype "tdm"
g_inactivity "0"
A g_log "games_mp.log"
A g_logSync "0"
A g_logTimeStampInSeconds "0"
g_maxDroppedWeapons "16"
A g_oldVoting "1"
g_password ""
A g_playerCollisionEjectSpeed "25"
g_pregame_enabled "0"
g_smoothClients "1"
g_speed "190"
A E g_useGear "0"
A C g_useholdspawndelay "500"
A g_voiceChatTalkingDuration "500"
A g_voteAbstainWeight "0.5"
A gpad_buttonsConfig "buttons_default"
A gpad_enabled "0"
A gpad_sticksConfig "thumbstick_default"
AL in_mouse "1"
A input_invertPitch "0"
A input_viewSensitivity "1"
E koth_autodestroytime "60"
E koth_capturetime "20"
E koth_delayPlayer "0"
E koth_destroytime "10"
E koth_kothmode "0"
E koth_spawnDelay "60"
E koth_spawntime "45"
lb_type "tdm"
A log_append "0"
logfile "1"
A m_filter "0"
A m_forward "0.25"
A m_pitch "0.022"
A m_side "0.25"
A m_yaw "0.022"
S R mapname "mp_mountain"
A monkeytoy "0"
L net_ip "localhost"
AL net_noudp "0"
L net_port "3074"
AL net_socksEnabled "0"
AL net_socksPassword ""
AL net_socksPort "1080"
AL net_socksServer ""
AL net_socksUsername ""
party_minplayers "2"
U password ""
S playlist "1"
S playlist_enabled "0"
A playlist_excludeGametype ""
A playlist_excludeGametypeMap ""
A playlist_excludeMap ""
A r_aaAlpha "dither (fast)"
A r_allow_intz "1"
A r_allow_null_rt "1"
A r_autopriority "0"
A r_blur_allowed "1"
A r_clipCodec "MJPEG"
A r_clipFPS "24"
A r_clipSize "360"
A r_distortion "0"
A E r_dof_enable "1"
AL r_fullscreen "0"
A r_multiGpu "1"
A r_multithreaded_device "0"
A E r_specular "0"
A r_use_driver_convergence "0"
A ragdoll_enable "1"
A ragdoll_max_simulating "16"
U A rate "25000"
rcon_password ""
E scr_allowannouncer "1"
E scr_allowbattlechatter "1"
S A scr_bot_difficulty "normal"
E scr_ctf_enemycarriervisible "0"
E scr_ctf_flagrespawntime "0"
E scr_ctf_globalbattlechatterprobability "0"
E scr_ctf_idleflagreturntime "30"
E scr_ctf_numlives "0"
E scr_ctf_playerrespawndelay "0"
E scr_ctf_roundlimit "3"
E scr_ctf_roundswitch "1"
E scr_ctf_scorelimit "3"
E scr_ctf_timelimit "5"
E scr_ctf_touchreturn "1"
E scr_ctf_waverespawndelay "15"
E scr_dem_bombtimer "45"
E scr_dem_defusetime "5"
E scr_dem_extratime "3"
E scr_dem_globalbattlechatterprobability "0"
E scr_dem_numlives "0"
E scr_dem_planttime "5"
E scr_dem_roundlimit "0"
E scr_dem_roundswitch "1"
E scr_dem_scorelimit "2"
E scr_dem_timelimit "2.5"
E scr_disable_air_death_ragdoll "0"
E scr_disable_attachments "0"
E scr_disable_cac "0"
E scr_disable_contracts "0"
E scr_disable_equipment "0"
E scr_disable_tacinsert "0"
E scr_disable_weapondrop "0"
E scr_dm_bonus_leader "0"
E scr_dm_globalbattlechatterprobability "100"
E scr_dm_numlives "0"
E scr_dm_playerrespawndelay "0"
E scr_dm_roundlimit "1"
E scr_dm_score_assist "0"
E scr_dm_score_death "0"
E scr_dm_score_headshot "0"
E scr_dm_score_kill "50"
E scr_dm_score_suicide "0"
E scr_dm_scorelimit "1500"
E scr_dm_timelimit "10"
E scr_dm_waverespawndelay "0"
E scr_dog_count "8"
E scr_dog_health "100"
E scr_dog_max_at_once "4"
E scr_dog_time "60"
E scr_dom_flagcapturetime "10"
E scr_dom_globalbattlechatterprobability "0"
E scr_dom_numlives "0"
E scr_dom_playerrespawndelay "0"
E scr_dom_roundlimit "1"
E scr_dom_scorelimit "200"
E scr_dom_timelimit "0"
E scr_dom_waverespawndelay "0"
E scr_drawfriend "0"
E scr_fog_disable "0"
E scr_game_allowfinalkillcam "1"
E scr_game_allowkillcam "1"
E scr_game_bulletdamage "1.0"
E scr_game_deathpointloss "0"
E scr_game_forceradar "0"
E scr_game_graceperiod "15"
E scr_game_hardpoints "1"
E scr_game_killstreaks "1"
E scr_game_onlyheadshots "0"
E scr_game_perks "1"
E scr_game_prematchperiod "15"
E scr_game_spectatetype "1"
E scr_game_suicidepointloss "0"
E scr_gun_game_spectatetype "3"
E scr_hardcore "0"
E scr_hardpoint_allowairstrike "1"
E scr_hardpoint_allowartillery "1"
E scr_hardpoint_allowauto_turret "1"
E scr_hardpoint_allowcounteruav "1"
E scr_hardpoint_allowdogs "1"
E scr_hardpoint_allowhelicopter_comlink "1"
E scr_hardpoint_allowhelicopter_gunner "1"
E scr_hardpoint_allowhelicopter_player "1"
E scr_hardpoint_allowmortar "1"
E scr_hardpoint_allownapalm "1"
E scr_hardpoint_allowradar "1"
E scr_hardpoint_allowradardirection "1"
E scr_hardpoint_allowrcbomb "1"
E scr_hardpoint_allowsupply "1"
E scr_hardpoint_allowuav "1"
E scr_hlnd_game_spectatetype "3"
E scr_intermission_time "15"
E scr_kick_time "60"
E scr_killstreak_stacking "0"
E scr_koth_globalbattlechatterprobability "0"
E scr_koth_numlives "0"
E scr_koth_playerrespawndelay "0"
E scr_koth_roundlimit "1"
E scr_koth_roundswitch "1"
E scr_koth_scorelimit "250"
E scr_koth_timelimit "15"
E scr_koth_waverespawndelay "0"
S E scr_motd "Message of the Day"
E scr_oic_game_spectatetype "3"
E scr_player_allowrevive "1"
E scr_player_forcerespawn "1"
E scr_player_healthregentime "5"
E scr_player_maxhealth "100"
E scr_player_numlives "0"
E scr_player_respawndelay "0"
E scr_player_sprinttime "4"
E scr_player_suicidespawndelay "0"
E scr_rcbomb_notimeout "0"
E scr_sab_bombtimer "30"
E scr_sab_defusetime "5"
E scr_sab_globalbattlechatterprobability "0"
E scr_sab_hotpotato "0"
E scr_sab_numlives "0"
E scr_sab_planttime "2.5"
E scr_sab_playerrespawndelay "7.5"
E scr_sab_roundlimit "1"
E scr_sab_roundswitch "1"
E scr_sab_scorelimit "1"
E scr_sab_timelimit "10"
E scr_sab_waverespawndelay "0"
E scr_sd_bombtimer "45"
E scr_sd_defusetime "5"
E scr_sd_game_spectatetype "3"
E scr_sd_globalbattlechatterprobability "0"
E scr_sd_multibomb "0"
E scr_sd_numlives "1"
E scr_sd_planttime "5"
E scr_sd_playerrespawndelay "0"
E scr_sd_roundlimit "0"
E scr_sd_roundswitch "3"
E scr_sd_scorelimit "4"
E scr_sd_timelimit "2.5"
E scr_sd_waverespawndelay "0"
E scr_shrp_game_spectatetype "3"
E scr_tdm_bonus_leader "0"
E scr_tdm_globalbattlechatterprobability "0"
E scr_tdm_numlives "0"
E scr_tdm_playerrespawndelay "0"
E scr_tdm_roundlimit "1"
E scr_tdm_score_assist "50"
E scr_tdm_score_death "0"
E scr_tdm_score_headshot "0"
E scr_tdm_score_kill "100"
E scr_tdm_score_suicide "0"
E scr_tdm_scorelimit "7500"
E scr_tdm_timelimit "10"
E scr_tdm_waverespawndelay "0"
E scr_team_allowHardpointStreakAfterDeath "0"
E scr_team_artilleryTeamKillPenalty "0.25"
S scr_team_fftype "0"
E scr_team_kickteamkillers "0"
E scr_team_mortarTeaTeamKillPenalty "0.25"
E scr_team_respawntime "0"
E scr_team_teamkillerplaylistbanpenalty "0"
E scr_team_teamkillerplaylistbanquantum "0"
E scr_team_teamkillpointloss "1"
E scr_team_teamkillspawndelay "20"
E scr_teambalance "0"
E scr_teamKillPunishCount "4"
A sd_xa2_device_guid "{4ed6c61d-0806-4b19-9be0-1ae06e58b54e}"
A sensitivity "5"
A sm_enable "0"
A sm_maxLights "4"
U A snaps "20"
A E snd_enableEq "0"
A E snd_khz "44"
A E snd_losOcclusion "1"
A snd_menu_center_channel "1"
A snd_menu_cinematic "1"
A snd_menu_left_channel "1"
A snd_menu_left_surround "1"
A snd_menu_lfe "1"
A snd_menu_listen_level "0"
A snd_menu_master "1"
A snd_menu_music "1"
A snd_menu_right_channel "1"
A snd_menu_right_surround "1"
A snd_menu_sfx "1"
A snd_menu_speaker_setup "0"
A snd_menu_voice "1"
A snd_speakerConfiguration "Stereo"
A C spawnsystem_weapon_influencer_min_length "0.1"
A C spawnsystem_weapon_influencer_update_interval "151"
R steamid "110000104584218"
A sv_allowDownload "1"
sv_connectTimeout "80"
S sv_disableClientConsole "0"
S A sv_floodprotect "4"
sv_fps "20"
S A sv_hostname "BlackOpsPrivate"
sv_kickBanTime "300"
sv_mapRotation "?map mp_array map mp_cracked map mp_crisis map mp_firingrange map mp_duga map mp_hanoi map mp_cairo map mp_havoc map mp_cosmodrome map mp_nuked map mp_radiation map mp_mountain map mp_villa map mp_russianbase?"
sv_mapRotationCurrent " map mp_villa map mp_russianbase?"
S A sv_maxclients "24"
S A sv_maxPing "0"
S A sv_maxRate "5000"
S A sv_minPing "0"
sv_privateClients "0"
sv_privatePassword ""
S D sv_pure "1"
S R sv_ranked "0"
A sv_reconnectlimit "3"
sv_timeout "240"
A sv_vac "0"
S A D sv_voice "0"
D sv_voiceQuality "3"
A sv_wwwBaseURL ""
A sv_wwwDlDisconnected "0"
A sv_wwwDownload "0"
sv_zombietime "2"
IA sys_configSum "160007939"
IA sys_configureGHz "0.00916389"
IA sys_gpu "ATI Radeon HD 2600 XT"
IA sys_sysMB "1024"
A team_indicator "0"
E ui_hud_obituaries "1"
E ui_hud_showobjicons "1"
R version "Call of Duty Multiplayer - Ship COD_T5_S MP build 7.0.27 CL(794786) CODPCAB-V64 CEG Sun Nov 07 15:00:58 2010 win-x86"
A voice_deadChat "0"
A voice_global "0"
A voice_localEcho "0"
waypointIconHeight "36"
waypointIconWidth "36"
waypointOffscreenPointerDistance "20"
A winvoice_mic_mute "1"
A winvoice_mic_reclevel "65535"
A winvoice_mic_scaler "1"
A winvoice_save_voice "0"

402 total dvars
Downloaded all global counters.
Com_TouchMemory: 0 msec. Using sum: -233865019
]\logfile 2
dvar set logfile 2
]\dvarlist
A bot_difficulty "normal"
A bot_tips "1"
A cg_chatHeight "5"
A cg_chatTime "12000"
A C cg_crosshairDynamic "0"
A cg_cursorHints "4"
C cg_draw2D "1"
A cg_drawBreathHint "1"
A C cg_drawCrosshairNames "1"
A cg_drawFPS "Off"
A cg_drawFPSLabels "1"
A cg_drawFPSOnly "0"
A cg_drawFPSScale "0"
C cg_drawFriendlyNames "1"
C cg_drawGun "1"
C cg_drawHealth "0"
A cg_drawHoldBreathHint "1"
A cg_drawMantleHint "1"
A cg_drawSnapshotTime "1"
A cg_drawTurretCrosshair "1"
A C cg_flareVisionSetFadeDuration "2000"
A cg_fov_default "73.5204"
A cg_fov_default_thirdperson "40"
A cg_gameBoldMessageWidth "390"
A cg_gameMessageWidth "455"
A cg_headIconMinScreenRadius "0.025"
A cg_hintFadeTime "100"
A cg_hudChatIntermissionPosition "5 90"
A cg_hudChatPosition "5 200"
A cg_hudDamageDirectionalIconTime "1000"
A cg_hudDamageIconHeight "64"
A cg_hudDamageIconInScope "0"
A cg_hudDamageIconOffset "128"
A cg_hudDamageIconTime "2000"
A cg_hudDamageIconWidth "128"
A cg_hudGrenadeIconEnabledFlash "0"
A cg_hudGrenadeIconHeight "25"
A cg_hudGrenadeIconInScope "0"
A cg_hudGrenadeIconMaxHeight "104"
A cg_hudGrenadeIconOffset "50"
A cg_hudGrenadeIconWidth "25"
A cg_hudGrenadePointerHeight "12"
A cg_hudGrenadePointerPivot "12 27"
A cg_hudGrenadePointerWidth "25"
A cg_hudMapBorderWidth "2"
A cg_hudMapFriendlyHeight "15"
A cg_hudMapFriendlyWidth "15"
A cg_hudMapPlayerHeight "20"
A cg_hudMapPlayerWidth "20"
E cg_hudObjectiveTextScale "0.3"
A cg_hudSayPosition "5 180"
A cg_hudStanceHintPrints "0"
A cg_hudVotePosition "5 220"
A cg_overheadIconSize "0.7"
A cg_overheadNamesFont "2"
A cg_overheadNamesSize "0.5"
A cg_overheadRankSize "0.5"
A cg_seatHintFadeTime "2000"
A cg_teamChatsOnly "0"
C cg_treadmarks "0"
A cg_voiceIconSize "0"
A cg_weaponCycleDelay "0"
V cg_weaponHintsCoD1Style "1"
A cg_youInKillCamSize "11"
A cl_allowDownload "1"
A cl_freelook "1"
A cl_maxpackets "30"
A cl_maxPing "800"
A cl_maxppf "5"
A cl_mouseAccel "0"
A cl_packetdup "1"
R cl_paused "0"
A cl_pitchspeed "140"
U A cl_voice "1"
U A cl_wwwDownload "1"
A cl_yawspeed "140"
U A clanName ""
A com_maxfps "85"
A con_minicon "0"
A con_miniconlines "5"
A con_minicontime "4"
A con_outputBarColor "1 1 0.95 0.6"
A con_outputSliderColor "0.15 0.15 0.1 0.6"
A con_outputWindowColor "0.35 0.35 0.3 0.75"
demo_enabled "1"
A drawLagometer "0"
A fx_marks "1"
A fx_marks_ents "1"
A fx_marks_smodels "1"
S g_allow_teamchange "1"
S A g_allowvote "1"
A g_banIPs ""
A g_deadChat "0"
A g_dropForwardSpeed "10"
A g_dropHorzSpeedRand "100"
A g_dropUpSpeedBase "10"
A g_dropUpSpeedRand "5"
S L g_gametype "tdm"
g_inactivity "0"
A g_log "games_mp.log"
A g_logSync "0"
A g_logTimeStampInSeconds "0"
g_maxDroppedWeapons "16"
A g_oldVoting "1"
g_password ""
A g_playerCollisionEjectSpeed "25"
g_pregame_enabled "0"
g_smoothClients "1"
g_speed "190"
A E g_useGear "0"
A C g_useholdspawndelay "500"
A g_voiceChatTalkingDuration "500"
A g_voteAbstainWeight "0.5"
A gpad_buttonsConfig "buttons_default"
A gpad_enabled "0"
A gpad_sticksConfig "thumbstick_default"
AL in_mouse "1"
A input_invertPitch "0"
A input_viewSensitivity "1"
E koth_autodestroytime "60"
E koth_capturetime "20"
E koth_delayPlayer "0"
E koth_destroytime "10"
E koth_kothmode "0"
E koth_spawnDelay "60"
E koth_spawntime "45"
lb_type "tdm"
A log_append "0"
logfile "2"
A m_filter "0"
A m_forward "0.25"
A m_pitch "0.022"
A m_side "0.25"
A m_yaw "0.022"
S R mapname "mp_mountain"
A monkeytoy "0"
L net_ip "localhost"
AL net_noudp "0"
L net_port "3074"
AL net_socksEnabled "0"
AL net_socksPassword ""
AL net_socksPort "1080"
AL net_socksServer ""
AL net_socksUsername ""
party_minplayers "2"
U password ""
S playlist "1"
S playlist_enabled "0"
A playlist_excludeGametype ""
A playlist_excludeGametypeMap ""
A playlist_excludeMap ""
A r_aaAlpha "dither (fast)"
A r_allow_intz "1"
A r_allow_null_rt "1"
A r_autopriority "0"
A r_blur_allowed "1"
A r_clipCodec "MJPEG"
A r_clipFPS "24"
A r_clipSize "360"
A r_distortion "0"
A E r_dof_enable "1"
AL r_fullscreen "0"
A r_multiGpu "1"
A r_multithreaded_device "0"
A E r_specular "0"
A r_use_driver_convergence "0"
A ragdoll_enable "1"
A ragdoll_max_simulating "16"
U A rate "25000"
rcon_password ""
E scr_allowannouncer "1"
E scr_allowbattlechatter "1"
S A scr_bot_difficulty "normal"
E scr_ctf_enemycarriervisible "0"
E scr_ctf_flagrespawntime "0"
E scr_ctf_globalbattlechatterprobability "0"
E scr_ctf_idleflagreturntime "30"
E scr_ctf_numlives "0"
E scr_ctf_playerrespawndelay "0"
E scr_ctf_roundlimit "3"
E scr_ctf_roundswitch "1"
E scr_ctf_scorelimit "3"
E scr_ctf_timelimit "5"
E scr_ctf_touchreturn "1"
E scr_ctf_waverespawndelay "15"
E scr_dem_bombtimer "45"
E scr_dem_defusetime "5"
E scr_dem_extratime "3"
E scr_dem_globalbattlechatterprobability "0"
E scr_dem_numlives "0"
E scr_dem_planttime "5"
E scr_dem_roundlimit "0"
E scr_dem_roundswitch "1"
E scr_dem_scorelimit "2"
E scr_dem_timelimit "2.5"
E scr_disable_air_death_ragdoll "0"
E scr_disable_attachments "0"
E scr_disable_cac "0"
E scr_disable_contracts "0"
E scr_disable_equipment "0"
E scr_disable_tacinsert "0"
E scr_disable_weapondrop "0"
E scr_dm_bonus_leader "0"
E scr_dm_globalbattlechatterprobability "100"
E scr_dm_numlives "0"
E scr_dm_playerrespawndelay "0"
E scr_dm_roundlimit "1"
E scr_dm_score_assist "0"
E scr_dm_score_death "0"
E scr_dm_score_headshot "0"
E scr_dm_score_kill "50"
E scr_dm_score_suicide "0"
E scr_dm_scorelimit "1500"
E scr_dm_timelimit "10"
E scr_dm_waverespawndelay "0"
E scr_dog_count "8"
E scr_dog_health "100"
E scr_dog_max_at_once "4"
E scr_dog_time "60"
E scr_dom_flagcapturetime "10"
E scr_dom_globalbattlechatterprobability "0"
E scr_dom_numlives "0"
E scr_dom_playerrespawndelay "0"
E scr_dom_roundlimit "1"
E scr_dom_scorelimit "200"
E scr_dom_timelimit "0"
E scr_dom_waverespawndelay "0"
E scr_drawfriend "0"
E scr_fog_disable "0"
E scr_game_allowfinalkillcam "1"
E scr_game_allowkillcam "1"
E scr_game_bulletdamage "1.0"
E scr_game_deathpointloss "0"
E scr_game_forceradar "0"
E scr_game_graceperiod "15"
E scr_game_hardpoints "1"
E scr_game_killstreaks "1"
E scr_game_onlyheadshots "0"
E scr_game_perks "1"
E scr_game_prematchperiod "15"
E scr_game_spectatetype "1"
E scr_game_suicidepointloss "0"
E scr_gun_game_spectatetype "3"
E scr_hardcore "0"
E scr_hardpoint_allowairstrike "1"
E scr_hardpoint_allowartillery "1"
E scr_hardpoint_allowauto_turret "1"
E scr_hardpoint_allowcounteruav "1"
E scr_hardpoint_allowdogs "1"
E scr_hardpoint_allowhelicopter_comlink "1"
E scr_hardpoint_allowhelicopter_gunner "1"
E scr_hardpoint_allowhelicopter_player "1"
E scr_hardpoint_allowmortar "1"
E scr_hardpoint_allownapalm "1"
E scr_hardpoint_allowradar "1"
E scr_hardpoint_allowradardirection "1"
E scr_hardpoint_allowrcbomb "1"
E scr_hardpoint_allowsupply "1"
E scr_hardpoint_allowuav "1"
E scr_hlnd_game_spectatetype "3"
E scr_intermission_time "15"
E scr_kick_time "60"
E scr_killstreak_stacking "0"
E scr_koth_globalbattlechatterprobability "0"
E scr_koth_numlives "0"
E scr_koth_playerrespawndelay "0"
E scr_koth_roundlimit "1"
E scr_koth_roundswitch "1"
E scr_koth_scorelimit "250"
E scr_koth_timelimit "15"
E scr_koth_waverespawndelay "0"
S E scr_motd "Message of the Day"
E scr_oic_game_spectatetype "3"
E scr_player_allowrevive "1"
E scr_player_forcerespawn "1"
E scr_player_healthregentime "5"
E scr_player_maxhealth "100"
E scr_player_numlives "0"
E scr_player_respawndelay "0"
E scr_player_sprinttime "4"
E scr_player_suicidespawndelay "0"
E scr_rcbomb_notimeout "0"
E scr_sab_bombtimer "30"
E scr_sab_defusetime "5"
E scr_sab_globalbattlechatterprobability "0"
E scr_sab_hotpotato "0"
E scr_sab_numlives "0"
E scr_sab_planttime "2.5"
E scr_sab_playerrespawndelay "7.5"
E scr_sab_roundlimit "1"
E scr_sab_roundswitch "1"
E scr_sab_scorelimit "1"
E scr_sab_timelimit "10"
E scr_sab_waverespawndelay "0"
E scr_sd_bombtimer "45"
E scr_sd_defusetime "5"
E scr_sd_game_spectatetype "3"
E scr_sd_globalbattlechatterprobability "0"
E scr_sd_multibomb "0"
E scr_sd_numlives "1"
E scr_sd_planttime "5"
E scr_sd_playerrespawndelay "0"
E scr_sd_roundlimit "0"
E scr_sd_roundswitch "3"
E scr_sd_scorelimit "4"
E scr_sd_timelimit "2.5"
E scr_sd_waverespawndelay "0"
E scr_shrp_game_spectatetype "3"
E scr_tdm_bonus_leader "0"
E scr_tdm_globalbattlechatterprobability "0"
E scr_tdm_numlives "0"
E scr_tdm_playerrespawndelay "0"
E scr_tdm_roundlimit "1"
E scr_tdm_score_assist "50"
E scr_tdm_score_death "0"
E scr_tdm_score_headshot "0"
E scr_tdm_score_kill "100"
E scr_tdm_score_suicide "0"
E scr_tdm_scorelimit "7500"
E scr_tdm_timelimit "10"
E scr_tdm_waverespawndelay "0"
E scr_team_allowHardpointStreakAfterDeath "0"
E scr_team_artilleryTeamKillPenalty "0.25"
S scr_team_fftype "0"
E scr_team_kickteamkillers "0"
E scr_team_mortarTeaTeamKillPenalty "0.25"
E scr_team_respawntime "0"
E scr_team_teamkillerplaylistbanpenalty "0"
E scr_team_teamkillerplaylistbanquantum "0"
E scr_team_teamkillpointloss "1"
E scr_team_teamkillspawndelay "20"
E scr_teambalance "0"
E scr_teamKillPunishCount "4"
A sd_xa2_device_guid "{4ed6c61d-0806-4b19-9be0-1ae06e58b54e}"
A sensitivity "5"
A sm_enable "0"
A sm_maxLights "4"
U A snaps "20"
A E snd_enableEq "0"
A E snd_khz "44"
A E snd_losOcclusion "1"
A snd_menu_center_channel "1"
A snd_menu_cinematic "1"
A snd_menu_left_channel "1"
A snd_menu_left_surround "1"
A snd_menu_lfe "1"
A snd_menu_listen_level "0"
A snd_menu_master "1"
A snd_menu_music "1"
A snd_menu_right_channel "1"
A snd_menu_right_surround "1"
A snd_menu_sfx "1"
A snd_menu_speaker_setup "0"
A snd_menu_voice "1"
A snd_speakerConfiguration "Stereo"
A C spawnsystem_weapon_influencer_min_length "0.1"
A C spawnsystem_weapon_influencer_update_interval "151"
R steamid "110000104584218"
A sv_allowDownload "1"
sv_connectTimeout "80"
S sv_disableClientConsole "0"
S A sv_floodprotect "4"
sv_fps "20"
S A sv_hostname "BlackOpsPrivate"
sv_kickBanTime "300"
sv_mapRotation "?map mp_array map mp_cracked map mp_crisis map mp_firingrange map mp_duga map mp_hanoi map mp_cairo map mp_havoc map mp_cosmodrome map mp_nuked map mp_radiation map mp_mountain map mp_villa map mp_russianbase?"
sv_mapRotationCurrent " map mp_villa map mp_russianbase?"
S A sv_maxclients "24"
S A sv_maxPing "0"
S A sv_maxRate "5000"
S A sv_minPing "0"
sv_privateClients "0"
sv_privatePassword ""
S D sv_pure "1"
S R sv_ranked "0"
A sv_reconnectlimit "3"
sv_timeout "240"
A sv_vac "0"
S A D sv_voice "0"
D sv_voiceQuality "3"
A sv_wwwBaseURL ""
A sv_wwwDlDisconnected "0"
A sv_wwwDownload "0"
sv_zombietime "2"
IA sys_configSum "160007939"
IA sys_configureGHz "0.00916389"
IA sys_gpu "ATI Radeon HD 2600 XT"
IA sys_sysMB "1024"
A team_indicator "0"
E ui_hud_obituaries "1"
E ui_hud_showobjicons "1"
R version "Call of Duty Multiplayer - Ship COD_T5_S MP build 7.0.27 CL(794786) CODPCAB-V64 CEG Sun Nov 07 15:00:58 2010 win-x86"
A voice_deadChat "0"
A voice_global "0"
A voice_localEcho "0"
waypointIconHeight "36"
waypointIconWidth "36"
waypointOffscreenPointerDistance "20"
A winvoice_mic_mute "1"
A winvoice_mic_reclevel "65535"
A winvoice_mic_scaler "1"
A winvoice_save_voice "0"



g_compassShowEnemies (was NOT insa banned using this)
g_speed 500
r_fullbright 1
statsetbyname RANKXP
statsetbyname SCORE
statsetbyname ACCURACY
statsetbyname PLEVEL
statsetbyname RANK
statwriteddl playerstatslist rankxp
statwriteddl playerstatslist rank
statwriteddl playerstatslist plevel
statwriteddl playerstatslist codpoints
updategamerprofile
uploadstats
 
tu croit que scr_player_numlives et maxhealth marche? genre une seul vie en domi sa serait fun :D
numlives peut etre surement enfaite mais maxhealth j'ai déja essayer sans succès mais numlives t'es mieux de le bind a une touch exemple : bind dpad_up "scr_player_numlives "3" si ses possible de bind bien sure xD et numlives ses le nombre de vie avant de plus pouvoir réapparaitre ;) maxhealth = nombre de vie je parle 99999999 sa serait godmode et 1 = tu meurt en 1 une balle
 
si la graviter je les fait et cest 100% fonctionnel enfaite il son rien patche il ont juste changer le codes hihi :D
 
numlives peut etre surement enfaite mais maxhealth j'ai déja essayer sans succès mais numlives t'es mieux de le bind a une touch exemple : bind dpad_up "scr_player_numlives "3" si ses possible de bind bien sure xD et numlives ses le nombre de vie avant de plus pouvoir réapparaitre ;) maxhealth = nombre de vie je parle 99999999 sa serait godmode et 1 = tu meurt en 1 une balle
je pense comme toi le health a etait patcher par contre il doit y avoir un autre code car c'est obligatoire pour le hardcore ;)
et le numlives je pense qu'on peut pas le bind car si on lactive desactive sa fais planter la partie mais sa peut etre possible je testerais :D
 
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