Résolu Comment mettre le Freeze Host sur mon tool que jai créé svp?

Code:
  NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xFF, 0xFF, 0xFF });
            Thread.Sleep(9);
            NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0x99, 0x99, 0x99 });
            Thread.Sleep(9);
            NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF9, 0xF9, 0xF9 });
            Thread.Sleep(9);
            NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xFB, 0xFB, 0xFB });
            Thread.Sleep(9);
            NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF8, 0xF8, 0xF8 });
            Thread.Sleep(9);
            NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xFA, 0xFA, 0xFA });
            Thread.Sleep(9);
            NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF5, 0xF5, 0xF5 });
            Thread.Sleep(9);
            NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF4, 0xF4, 0xF4 });
            Thread.Sleep(9);
            NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF6, 0xF6, 0xF6 });
            Thread.Sleep(9);
            NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF7, 0xF7, 0xF7 });
            Thread.Sleep(9);

Code:
 public static void NonHost(uint Offset, byte[] On_Or_Off)
        {
            PS3.SetMemory(Offset, On_Or_Off);

        }
 
Cette réponse a aidé l'auteur de cette discussion !
ca me mets erreur j'ai fait ca



private void button12_Click(object sender, EventArgs e)
{
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xFF, 0xFF, 0xFF });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0x99, 0x99, 0x99 });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF9, 0xF9, 0xF9 });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xFB, 0xFB, 0xFB });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF8, 0xF8, 0xF8 });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xFA, 0xFA, 0xFA });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF5, 0xF5, 0xF5 });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF4, 0xF4, 0xF4 });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF6, 0xF6, 0xF6 });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF7, 0xF7, 0xF7 });
Thread.Sleep(9);
}
public static void NonHost(uint Offset, byte[] On_Or_Off)
{
PS3.SetMemory(Offset, On_Or_Off);

}
 
Hello Houam,

Je me suis permis de déplacer ton sujet car il se trouvait dans la mauvaise section.

Si c'était une erreur de ma part, contacte moi avec l'endroit où tu voudrais qu'il soit !

Merci beaucoup,
Avionix
 
ca me mets erreur j'ai fait ca



private void button12_Click(object sender, EventArgs e)
{
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xFF, 0xFF, 0xFF });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0x99, 0x99, 0x99 });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF9, 0xF9, 0xF9 });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xFB, 0xFB, 0xFB });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF8, 0xF8, 0xF8 });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xFA, 0xFA, 0xFA });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF5, 0xF5, 0xF5 });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF4, 0xF4, 0xF4 });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF6, 0xF6, 0xF6 });
Thread.Sleep(9);
NonHost(0x026C0658, new byte[] { 0x5E, 0x49, 0xF7, 0xF7, 0xF7 });
Thread.Sleep(9);
}
public static void NonHost(uint Offset, byte[] On_Or_Off)
{
PS3.SetMemory(Offset, On_Or_Off);

}
montre l'erreur ? ^^
 
Oh ta raison il faut cliqué sur en bas du mot thread dans la fonction et cliquer sur rajouter using thread

Ou partir tt la haut et rajouter

Using System.Threading;


Pour ce qui savent pas et grand mercii a

Marent CM

Discution résolu et le code marche tres bien jles testé
 
Oups y a un petit problem! Quand je clique sur freeze host bha ca va freezer l'hote mais quand je suis moi lhote apres ca me freeze sans que je reclique sur le bouton :/
Code:
 NonHost(0x67B760, new byte[] { 0x93, 0xFE, 0x00, 0x00, 0x38, 0x60, 0x00, 0x60, 0x48, 0x00, 0x01, 0x08, 0x2C, 0x05, 0x00, 0x48, 0x41, 0x82, 0x00, 0x0C, 0x2C, 0x05, 0x00, 0x49, 0x40, 0x82, 0x00, 0xB4, 0x8B, 0x39, 0x00, 0x03, 0x32, 0xE1, 0x00, 0x80, 0x30, 0x83, 0x00, 0x05, 0x7F, 0x39, 0x07, 0x74, 0x62, 0xE3, 0x00, 0x00, 0x78, 0x84, 0x00, 0x20, 0x7B, 0x25, 0x00, 0x20, 0x60, 0x00, 0x00, 0x00, 0x7C, 0x61, 0xC8, 0x14, 0x3A, 0xC0, 0x00, 0x00, 0x78, 0x67, 0x00, 0x20, 0x38, 0x80, 0x00, 0x07, 0x38, 0xA0, 0x00, 0x01, 0x62, 0xE3, 0x00, 0x00, 0x38, 0xC0, 0xFF, 0xFF, 0x9A, 0xC7, 0x00, 0x80, 0x48, 0x0E, 0x7A, 0x65, 0x80, 0xBF, 0x00, 0x00, 0x62, 0xC4, 0x00, 0x00, 0x78, 0xA6, 0x00, 0x20, 0x2C, 0x84, 0x00, 0x03, 0x88, 0xC6, 0x00, 0x00, 0x2C, 0x06, 0x00, 0x5E, 0x4C, 0x42, 0x23, 0x42, 0x41, 0x82, 0x00, 0x20, 0x7C, 0xD8, 0x21, 0xAE, 0x30, 0xE4, 0x00, 0x01, 0x80, 0xBF, 0x00, 0x00, 0x7C, 0xE4, 0x07, 0xB4, 0x30, 0xA5, 0x00, 0x01, 0x90, 0xBF, 0x00, 0x00, 0x4B, 0xFF, 0xFF, 0xD0, 0x30, 0xD9, 0x60, 0x00, 0x38, 0xE0, 0x00, 0x00, 0x7C, 0xA5, 0x30, 0x14, 0x2C, 0x1B, 0x00, 0x00, 0x90, 0xBF, 0x00, 0x00, 0x7C, 0xF8, 0x21, 0xAE, 0x41, 0x82, 0x00, 0x18, 0x60, 0x64, 0x00, 0x00, 0x93, 0x1B, 0x00, 0x00, 0x38, 0x60, 0x00, 0x01, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x80, 0x9F, 0x00, 0x00, 0x30, 0x84, 0x60, 0x00, 0x90, 0x9F, 0x00, 0x00, 0x48, 0x00, 0x00, 0x24, 0x63, 0xE3, 0x00, 0x00 });
            PS3.SetMemory(0x8e3590, new byte[] { 0xD });
            PS3.SetMemory(0x37fec, new byte[] { 0x41, 0x82, 8, 0xF0 });

Anti Freeze
 
Retour
Haut