public void CustomFPS(Jeux JeuxDispo, String Value, Single X, Single Y)
{
PS3.SetMemory(BOII.FPSEnable, new Byte[] { 0x2C, 0x03, 0x00, 0x01 });
PS3.Extension.WriteString(BOII.FPSString, Value);
PS3.Extension.WriteFloat(BOII.FPSTextPositionX, X);
PS3.Extension.WriteFloat(BOII.FPSTextPositionY, Y);
PS3.Extension.WriteFloat(BOII.FPSTextSize, 0.6f);
}
private static class BOII
{
public static UInt32
FPSEnable = 0x397788,
FPSString = 0x941988,
FPSTextSize = 0x39718C,
FPSTextPositionX = 0x397190,
FPSTextPositionY = 0x397198;
}