Shadow'
Premium
Bonsoir,
Je vous
partage mon FPS pour que vous puissiez lz codé dans vos tool pour Advanced Warfare en Mise à jour 1.09. 
Bon codage
Je vous

Bon codage
public class FPSWAREN
{
public static uint
FPS_Enable = 0x4AFF73,
FPS_Size = 0x4AFECC,
FPS_X = 0x4AFED0,
FPS_Y = 0x4AFED4,
FPS_Text = 0x7Ad4f4;
}
{
public static uint
FPS_Enable = 0x4AFF73,
FPS_Size = 0x4AFECC,
FPS_X = 0x4AFED0,
FPS_Y = 0x4AFED4,
FPS_Text = 0x7Ad4f4;
}
public static void FPSOn(bool True)
{
if (true)
{
PS3.SetMemory(FPSWAREN.FPS_Enable, new byte[] { 0x01 });
}
}
public static void FPSOff(bool False)
{
if (false)
{
PS3.SetMemory(FPSWAREN.FPS_Enable, new byte[] { 0x00 });
}
}
{
if (true)
{
PS3.SetMemory(FPSWAREN.FPS_Enable, new byte[] { 0x01 });
}
}
public static void FPSOff(bool False)
{
if (false)
{
PS3.SetMemory(FPSWAREN.FPS_Enable, new byte[] { 0x00 });
}
}
public static void SetFPS(string
txt , float X, float Y)
{
PS3.Extension.WriteString(FPSWAREN.FPS_Text, txt);
PS3.Extension.WriteFloat(FPSWAREN.FPS_X, X);
PS3.Extension.WriteFloat(FPSWAREN.FPS_Y, Y);
}

{
PS3.Extension.WriteString(FPSWAREN.FPS_Text, txt);
PS3.Extension.WriteFloat(FPSWAREN.FPS_X, X);
PS3.Extension.WriteFloat(FPSWAREN.FPS_Y, Y);
}
FPSOn(true);
SetFPS("BM|T WAREN 1.09", 90,100);
SetFPS("BM|T WAREN 1.09", 90,100);
FPSOff(false);