byte[] buffer = new byte[4];
PS3.GetMemory(0x00000000, buffer);
int num = BitConverter.ToInt32(buffer, 0);
int num2 = ((num / 60) / 60) / 0x18;
int num3 = ((num / 60) / 60) % 0x18;
int num4 = (num / 60) % 60;
this.numericUpDown2.Value = num2;
this.numericUpDown3.Value = num3;
this.numericUpDown4.Value = num4;