[GSC]Base d'un menu a injectée[BO2]

LongDuBinks

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16 Mai 2012
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Code de base a entrée :

include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes/_hud_util;
#include maps/mp/_utility;

/* Black Ops 2 - Menu Base ( Multiplayers And Zombie )
Build: 1.0.0
Made By ZeiiKeN & Fanatik
Thanks for use my base menu
Please contact me if you encounter an error when you use my base menu
Skype: PS3Matrache
Visit:
*/

init( )
{
level.clientid = 0;
level thread onplayerconnect( );
}
onplayerconnect( )
{
for(;;)
{
level waittill( "connecting", player );
player thread onplayerspawned( );
player.clientid = level.clientid;
level.clientid++;
player.Verified = false;
player.VIP = false;
player.Admin = false;
player.CoHost = false;
player.MyAccess = "";
}
}
onplayerspawned( )
{
self endon( "disconnect" );
level endon( "game_ended" );
for(;;)
{
self waittill( "spawned_player" );
if(self isHost())
{
self freezecontrols(false);
self.Verified = true;
self.VIP = true;
self.Admin = true;
self.CoHost = true;
self.MyAccess = "^1Host";
self thread BuildMenu();
}
else if ( self.CoHost == true)
{
self.Verified = true;
self.VIP = true;
self.Admin = true;
self.CoHost = true;
self.MyAccess = "^5Co-Host";
self freezecontrols(false);
self thread BuildMenu();
}
else if ( self.Admin == true)
{
self.Verified = true;
self.VIP = true;
self.Admin = true;
self.MyAccess = "^1Admin";
self freezecontrols(false);
self thread BuildMenu();
}
else if ( self.VIP == true)
{
self.Verified = true;
self.VIP = true;
self.MyAccess = "^3VIP";
self freezecontrols(false);
self thread BuildMenu();
}
else if ( self.Verified == true)
{
self.Verified = true;
self.MyAccess = "^1Verified";
self freezecontrols(false);
self thread BuildMenu();
}
else if ( self.Verified == false)
{
self.MyAccess = "";
}
}
}

BuildMenu()
{
self endon("disconnect");
self endon("death");
self.MenuOpen = false;
self.Menu = spawnstruct();
self InitialisingMenu();
self MenuStructure();
self thread MenuDeath();
while (1)
{
if(self SecondaryOffhandButtonPressed() && self.MenuOpen == false)
{
self MenuOpening();
self LoadMenu("Main Menu");
}
else if (self MeleeButtonPressed() && self.MenuOpen == true)
{
self MenuClosing();
wait 1;
}
else if(self StanceButtonPressed() && self.MenuOpen == true)
{
if(isDefined(self.Menu.System["MenuPrevious"][self.Menu.System["MenuRoot"]]))
{
self.Menu.System["MenuCurser"] = 0;
self SubMenu(self.Menu.System["MenuPrevious"][self.Menu.System["MenuRoot"]]);
wait 0.5;
}
}
else if (self AdsButtonPressed() && self.MenuOpen == true)
{
self.Menu.System["MenuCurser"] -= 1;
if (self.Menu.System["MenuCurser"] < 0)
{
self.Menu.System["MenuCurser"] = self.Menu.System["MenuTexte"][self.Menu.System["MenuRoot"]].size - 1;
}
self.Menu.Material["Scrollbar"] elemMoveY(.2, 60 + (self.Menu.System["MenuCurser"] * 15.6));
wait.2;
}
else if (self AttackButtonpressed() && self.MenuOpen == true)
{
self.Menu.System["MenuCurser"] += 1;
if (self.Menu.System["MenuCurser"] >= self.Menu.System["MenuTexte"][self.Menu.System["MenuRoot"]].size)
{
self.Menu.System["MenuCurser"] = 0;
}
self.Menu.Material["Scrollbar"] elemMoveY(.2, 60 + (self.Menu.System["MenuCurser"] * 15.6));
wait.2;
}
else if(self UseButtonPressed() && self.MenuOpen == true)
{
wait 0.2;
if(self.Menu.System["MenuRoot"]=="Clients Menu") self.Menu.System["ClientIndex"]=self.Menu.System["MenuCurser"];
self thread [[self.Menu.System["MenuFunction"][self.Menu.System["MenuRoot"]][self.Menu.System["MenuCurser"]]]](self.Menu.System["MenuInput"][self.Menu.System["MenuRoot"]][self.Menu.System["MenuCurser"]]);
wait 0.5;
}
wait 0.05;
}
}

MenuStructure()
{
if (self.Verified == true)
{
self MainMenu("Main Menu", undefined);
self MenuOption("Main Menu", 0, "Sub Menu 1", ::SubMenu, "Sub Menu 1");
self MenuOption("Main Menu", 1, "Sub Menu 2", ::SubMenu, "Sub Menu 2");
self MenuOption("Main Menu", 2, "Sub Menu 3", ::SubMenu, "Sub Menu 3");
self MenuOption("Main Menu", 3, "Sub Menu 4", ::SubMenu, "Sub Menu 4");
}
if (self.VIP == true)
{
self MenuOption("Main Menu", 4, "Sub Menu 5 (VIP)", ::SubMenu, "Sub Menu 5 (VIP)");
}
if (self.Admin == true)
{
self MenuOption("Main Menu", 5, "Sub Menu 6 (Admin)", ::SubMenu, "Sub Menu 6 (Admin)");
}
if (self.CoHost == true)
{
self MenuOption("Main Menu", 6, "Sub Menu 7 (Host)", ::SubMenu, "Sub Menu 7 (Host)");
self MenuOption("Main Menu", 7, "Clients Menu", ::SubMenu, "Clients Menu");
self MenuOption("Main Menu", 8, "All Clients", ::SubMenu, "All Clients");
}

self MainMenu("Sub Menu 1", "Main Menu");
self MenuOption("Sub Menu 1", 0, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 1", 1, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 1", 2, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 1", 3, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 1", 4, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 1", 5, "Fonctions Here", ::Test);

self MainMenu("Sub Menu 2", "Main Menu");
self MenuOption("Sub Menu 2", 0, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 2", 1, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 2", 2, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 2", 3, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 2", 4, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 2", 5, "Fonctions Here", ::Test);

self MainMenu("Sub Menu 3", "Main Menu");
self MenuOption("Sub Menu 3", 0, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 3", 1, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 3", 2, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 3", 3, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 3", 4, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 3", 5, "Fonctions Here", ::Test);

self MainMenu("Sub Menu 4", "Main Menu");
self MenuOption("Sub Menu 4", 0, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 4", 1, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 4", 2, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 4", 3, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 4", 4, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 4", 5, "Fonctions Here", ::Test);

self MainMenu("Sub Menu 5 (VIP)", "Main Menu");
self MenuOption("Sub Menu 5 (VIP)", 0, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 5 (VIP)", 1, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 5 (VIP)", 2, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 5 (VIP)", 3, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 5 (VIP)", 4, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 5 (VIP)", 5, "Fonctions Here", ::Test);

self MainMenu("Sub Menu 6 (Admin)", "Main Menu");
self MenuOption("Sub Menu 6 (Admin)", 0, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 6 (Admin)", 1, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 6 (Admin)", 2, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 6 (Admin)", 3, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 6 (Admin)", 4, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 6 (Admin)", 5, "Fonctions Here", ::Test);

self MainMenu("Sub Menu 7 (Host)", "Main Menu");
self MenuOption("Sub Menu 7 (Host)", 0, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 7 (Host)", 1, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 7 (Host)", 2, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 7 (Host)", 3, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 7 (Host)", 4, "Fonctions Here", ::Test);
self MenuOption("Sub Menu 7 (Host)", 5, "Fonctions Here", ::Test);

self MainMenu("Clients Menu", "Main Menu");
for (p = 0; p < level.players.size; p++) {
player = level.players[p];
self MenuOption("Clients Menu", p, "[" + player.MyAccess + "^7] " + player.name + "", ::SubMenu, "Client Function");
}
self thread MonitorPlayers();

self MainMenu("Client Function", "Clients Menu");
self MenuOption("Client Function", 0, "Verify Player", ::Verify);
self MenuOption("Client Function", 1, "VIP Player", ::doVIP);
self MenuOption("Client Function", 2, "Admin Player", ::doAdmin);
self MenuOption("Client Function", 3, "Co-Host Player", ::doCoHost);
self MenuOption("Client Function", 4, "Unverified Player", ::doUnverif);
self MenuOption("Client Function", 5, "Fonctions Here", ::Test);

self MainMenu("All Clients", "Main Menu");
self MenuOption("All Clients", 0, "Kill All Players", ::AllPlayersKilled);
self MenuOption("All Clients", 1, "Function Here", ::Test);
self MenuOption("All Clients", 2, "Function Here", ::Test);
self MenuOption("All Clients", 3, "Function Here", ::Test);
self MenuOption("All Clients", 4, "Function Here", ::Test);
}
MonitorPlayers()
{
self endon("disconnect");
for(;;)
{
for(p = 0;p < level.players.size;p++)
{
player = level.players[p];
self.Menu.System["MenuTexte"]["Clients Menu"][p] = "[" + player.MyAccess + "^7] " + player.name;
self.Menu.System["MenuFunction"]["Clients Menu"][p] = ::SubMenu;
self.Menu.System["MenuInput"]["Clients Menu"][p] = "Client Function";
wait .01;
}
wait .5;
}
}
MainMenu(Menu, Return)
{
self.Menu.System["GetMenu"] = Menu;
self.Menu.System["MenuCount"] = 0;
self.Menu.System["MenuPrevious"][Menu] = Return;
}
MenuOption(Menu, Index, Texte, Function, Input)
{
self.Menu.System["MenuTexte"][Menu][Index] = Texte;
self.Menu.System["MenuFunction"][Menu][Index] = Function;
self.Menu.System["MenuInput"][Menu][Index] = Input;
}
SubMenu(input)
{
self.Menu.System["MenuCurser"] = 0;
self.Menu.System["Texte"] fadeovertime(0.05);
self.Menu.System["Texte"].alpha = 0;
self.Menu.System["Texte"] destroy();
self.Menu.System["Title"] destroy();
self thread LoadMenu(input);
if(self.Menu.System["MenuRoot"]=="Client Function")
{
self.Menu.System["Title"] destroy();
player = level.players[self.Menu.System["ClientIndex"]];
self.Menu.System["Title"] = self createFontString("default", 2.0);
self.Menu.System["Title"] setPoint("LEFT", "TOP", 125, 30);
self.Menu.System["Title"] setText("[" + player.MyAccess + "^7] " + player.name);
self.Menu.System["Title"].sort = 3;
self.Menu.System["Title"].alpha = 1;
}
}
LoadMenu(menu)
{
self.Menu.System["MenuCurser"] = 0;
self.Menu.System["MenuRoot"] = menu;
self.Menu.System["Title"] = self createFontString("default", 2.0);
self.Menu.System["Title"] setPoint("LEFT", "TOP", 125, 30);
self.Menu.System["Title"] setText(menu);
self.Menu.System["Title"].sort = 3;
self.Menu.System["Title"].alpha = 1;
string = "";
for(i=0;i<self.Menu.System["MenuTexte"][Menu].size;i++) string += self.Menu.System["MenuTexte"][Menu] + "\n";
self.Menu.System["Texte"] = self createFontString("default", 1.3);
self.Menu.System["Texte"] setPoint("LEFT", "TOP", 125, 60);
self.Menu.System["Texte"] setText(string);
self.Menu.System["Texte"].sort = 3;
self.Menu.System["Texte"].alpha = 1;
self.Menu.Material["Scrollbar"] elemMoveY(.2, 60 + (self.Menu.System["MenuCurser"] * 15.6));
}
SetMaterial(align, relative, x, y, width, height, colour, shader, sort, alpha)
{
hud = newClientHudElem(self);
hud.elemtype = "icon";
hud.color = colour;
hud.alpha = alpha;
hud.sort = sort;
hud.children = [];
hud setParent(level.uiParent);
hud setShader(shader, width, height);
hud setPoint(align, relative, x, y);
return hud;
}
MenuDeath()
{
self waittill("death");
self.Menu.Material["Background"] destroy();
self.Menu.Material["Scrollbar"] destroy();
self.Menu.Material["BorderMiddle"] destroy();
self.Menu.Material["BorderLeft"] destroy();
self.Menu.Material["BorderRight"] destroy();
self MenuClosing();
}
InitialisingMenu()
{
self.Menu.Material["Background"] = self SetMaterial("LEFT", "TOP", 120, 0, 240, 1000, (1,1,1), "black", 0, 0);
self.Menu.Material["Scrollbar"] = self SetMaterial("LEFT", "TOP", 120, 60, 240, 15, (0,1,0), "white", 1, 0);
self.Menu.Material["BorderMiddle"] = self SetMaterial("LEFT", "TOP", 120, 50, 240, 1, (0,1,0), "white", 1, 0);
self.Menu.Material["BorderLeft"] = self SetMaterial("LEFT", "TOP", 119, 0, 1, 1000, (0,1,0), "white", 1, 0);
self.Menu.Material["BorderRight"] = self SetMaterial("LEFT", "TOP", 360, 0, 1, 1000, (0,1,0), "white", 1, 0);
}

MenuOpening()
{
self freezecontrols(true);
self setclientuivisibilityflag( "hud_visible", 0 );
self enableInvulnerability();
self.MenuOpen = true;
self.Menu.Material["Background"] elemFade(.5, 0.76);
self.Menu.Material["Scrollbar"] elemFade(.5, 0.6);
self.Menu.Material["BorderMiddle"] elemFade(.5, 0.6);
self.Menu.Material["BorderLeft"] elemFade(.5, 0.6);
self.Menu.Material["BorderRight"] elemFade(.5, 0.6);
}

MenuClosing()
{
self setclientuivisibilityflag( "hud_visible", 1 );
self.Menu.Material["Background"] elemFade(.5, 0);
self.Menu.Material["Scrollbar"] elemFade(.5, 0);
self.Menu.Material["BorderMiddle"] elemFade(.5, 0);
self.Menu.Material["BorderLeft"] elemFade(.5, 0);
self.Menu.Material["BorderRight"] elemFade(.5, 0);
self freezecontrols(false);
self disableInvulnerability();
self.Menu.System["Title"] destroy();
self.Menu.System["Texte"] destroy();
wait 0.05;
self.MenuOpen = false;
}

elemMoveY(time, input)
{
self moveOverTime(time);
self.y = input;
}

elemMoveX(time, input)
{
self moveOverTime(time);
self.x = input;
}

elemFade(time, alpha)
{
self fadeOverTime(time);
self.alpha = alpha;
}

doUnverif()
{
player = level.players[self.Menu.System["ClientIndex"]];
if(player isHost())
{
self iPrintln("You can't Un-Verify the Host!");
}
else
{
player.Verified = false;
player.VIP = false;
player.Admin = false;
player.CoHost = false;
player suicide();
self iPrintln( player.name + " is ^1Unverfied" );
}
}

UnverifMe()
{
self.Verified = false;
self.VIP = false;
self.Admin = false;
self.CoHost = false;
self suicide();
}

Verify()
{
player = level.players[self.Menu.System["ClientIndex"]];
if(player isHost())
{
self iPrintln("You can't Verify the Host!");
}
else
{
player UnverifMe();
player.Verified = true;
player.VIP = false;
player.Admin = false;
player.CoHost = false;
self iPrintln( player.name + " is ^1Verified" );
}
}
doVIP()
{
player = level.players[self.Menu.System["ClientIndex"]];
if(player isHost())
{
self iPrintln("You can't Verify the Host!");
}
else
{
player UnverifMe();
player.Verified = true;
player.VIP = true;
player.Admin = false;
player.CoHost = false;
self iPrintln( player.name + " is ^3VIP" );
}
}
doAdmin()
{
player = level.players[self.Menu.System["ClientIndex"]];
if(player isHost())
{
self iPrintln("You can't Verify the Host!");
}
else
{
player UnverifMe();
player.Verified = true;
player.VIP = true;
player.Admin = true;
player.CoHost = false;
self iPrintln( player.name + " is ^1Admin" );
}
}
doCoHost()
{
player = level.players[self.Menu.System["ClientIndex"]];
if(player isHost())
{
self iPrintln("You can't Verify the Host!");
}
else
{
if (player.CoHost == false)
{
player UnverifMe();
player.Verified = true;
player.VIP = true;
player.Admin = true;
player.CoHost = true;
self iPrintln( player.name + " is ^5Co-Host" );
}
}
}

AllPlayersKilled()
{
foreach(player in level.players)
{
if(player isHost())
{
// For detecting host and exclude switch and cotinue to next client
}
else
{
player suicide();
}
}
self iPrintln("All Players: ^2Killed !");
}

Test()
{
self iPrintln("Main Menu By ^2ZeiiKeN ^7& ^2Fanatik");
self iPrintln("Visit: ");
}



UTILISER LE MENU :

L2- Opening the menu
L1& R1- Navigation
Square- Activation
Round- Exit submenu
R3- Close menu






SOURCE : NGU
 
Dernière édition:
ok merci beaucoup ;-) en esperant que la mienne le soit bientôt que me conseil tu en vertion cex dex stp
 
ok merci beaucoup ;-) en esperant que la mienne le soit bientôt que me conseil tu en vertion cex dex stp
Faut déja choisir dex ou cex , je te recommande CEX car maintenant on peut faire du RTE ;)

en CFW jte conseil le rogero cex 4.60

 
Ton topic se trouvait dans la mauvaise section http://reality-gaming.fr/attachments/deplace-png.20318/, je l'ai donc déplacé dans la bonne section http://reality-gaming.fr/attachments/deplacement-png.20319/. :modo:
 
qqun peut maider jai le revo en gsc et jaimerai bien me le mettre en gsc injector mai sa marche pas je cocher ccapi 2.6 anti ban multi je choisi le gsc clieentids je lance il met machn machin il met loffset et ma ps3 freeze
 
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