/**
* Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game.
*/
private void addSingleplayerMultiplayerButtons(int p_73969_1_, int p_73969_2_)
{
this.buttonList.add(new GuiButton(1, this.width / 2 - 100, p_73969_1_, I18n.format("menu.singleplayer", new Object[0])));
this.buttonList.add(new GuiButton(2, this.width / 2 - 100, p_73969_1_ + p_73969_2_ * 1, I18n.format("menu.multiplayer", new Object[0])));
this.buttonList.add(new GuiButton(14, this.width / 2 - 100, p_73969_1_ + p_73969_2_ * 2, I18n.format("menu.online", new Object[0])));
}
/**
* Adds Demo buttons on Main Menu for players who are playing Demo.
*/
private void addDemoButtons(int p_73972_1_, int p_73972_2_)
{
this.buttonList.add(new GuiButton(11, this.width / 2 - 100, p_73972_1_, I18n.format("menu.playdemo", new Object[0])));
this.buttonList.add(this.buttonResetDemo = new GuiButton(12, this.width / 2 - 100, p_73972_1_ + p_73972_2_ * 1, I18n.format("menu.resetdemo", new Object[0])));
ISaveFormat var3 = this.mc.getSaveLoader();
WorldInfo var4 = var3.getWorldInfo("Demo_World");