Kalachnikov
Premium
Stats:
PS3.Extension.WriteInt32(0x1968304, (int)this.numericUpDown1.Value); //League Points
PS3.Extension.WriteInt32(0x1968310, (int)this.numericUpDown2.Value); // League Season Wins
PS3.Extension.WriteInt32(0x1968324, (int)this.numericUpDown3.Value); //League Carrier Wins
PS3.Extension.WriteInt32(0x1968320, (int)this.numericUpDown4.Value); //League Win Streak
Divisions:
PS3.SetMemory(0x0196821B, new byte[] { 0x07 }); //Iron
PS3.SetMemory(0x0196821B, new byte[] { 0x0B }); //Platinum
PS3.SetMemory(0x0196821B, new byte[] { 0x0A }); //Gold
PS3.SetMemory(0x0196821B, new byte[] { 0x09 }); //Silver
PS3.SetMemory(0x0196821B, new byte[] { 0x08 }); //Bronze
PS3.SetMemory(0x0196821B, new byte[] { 0x0C }); //Master
Verifiez Bien De Changer Le Numero Du Numeric Up Down Et De Metre Le Votre!
Make Sure You Change The Numeric Up Down Number To The Right One!
PS3.Extension.WriteInt32(0x1968304, (int)this.numericUpDown1.Value); //League Points
PS3.Extension.WriteInt32(0x1968310, (int)this.numericUpDown2.Value); // League Season Wins
PS3.Extension.WriteInt32(0x1968324, (int)this.numericUpDown3.Value); //League Carrier Wins
PS3.Extension.WriteInt32(0x1968320, (int)this.numericUpDown4.Value); //League Win Streak
Divisions:
PS3.SetMemory(0x0196821B, new byte[] { 0x07 }); //Iron
PS3.SetMemory(0x0196821B, new byte[] { 0x0B }); //Platinum
PS3.SetMemory(0x0196821B, new byte[] { 0x0A }); //Gold
PS3.SetMemory(0x0196821B, new byte[] { 0x09 }); //Silver
PS3.SetMemory(0x0196821B, new byte[] { 0x08 }); //Bronze
PS3.SetMemory(0x0196821B, new byte[] { 0x0C }); //Master
Verifiez Bien De Changer Le Numero Du Numeric Up Down Et De Metre Le Votre!
Make Sure You Change The Numeric Up Down Number To The Right One!